Assimp  v4.1. (December 2018)
MeshSplitter Class Reference

Splits meshes of unique vertices into meshes with no more vertices than a given, configurable threshold value. More...

Public Member Functions

void Execute (aiScene *pScene)
 Executes the post processing step on the given imported data. More...
 
unsigned int GetLimit () const
 
void SetLimit (unsigned int l)
 

Public Attributes

unsigned int LIMIT
 

Detailed Description

Splits meshes of unique vertices into meshes with no more vertices than a given, configurable threshold value.

Member Function Documentation

◆ Execute()

void MeshSplitter::Execute ( aiScene pScene)

Executes the post processing step on the given imported data.

At the moment a process is not supposed to fail.

Parameters
pSceneThe imported data to work at.

◆ GetLimit()

unsigned int MeshSplitter::GetLimit ( ) const
inline

◆ SetLimit()

void MeshSplitter::SetLimit ( unsigned int  l)
inline

Member Data Documentation

◆ LIMIT

unsigned int MeshSplitter::LIMIT

The documentation for this class was generated from the following files: