Assimp  v4.1. (December 2018)
PostProcessing Directory Reference

Files

file  CalcTangentsProcess.cpp
 
file  CalcTangentsProcess.h
 
file  ComputeUVMappingProcess.cpp
 
file  ComputeUVMappingProcess.h
 
file  ConvertToLHProcess.cpp
 
file  ConvertToLHProcess.h
 
file  DeboneProcess.cpp
 
file  DeboneProcess.h
 
file  DropFaceNormalsProcess.cpp
 
file  DropFaceNormalsProcess.h
 
file  EmbedTexturesProcess.cpp
 
file  EmbedTexturesProcess.h
 
file  FindDegenerates.cpp
 Implementation of the FindDegenerates post-process step.
 
file  FindDegenerates.h
 
file  FindInstancesProcess.cpp
 Implementation of the aiProcess_FindInstances postprocessing step.
 
file  FindInstancesProcess.h
 Declares the aiProcess_FindInstances post-process step.
 
file  FindInvalidDataProcess.cpp
 
file  FindInvalidDataProcess.h
 
file  FixNormalsStep.cpp
 
file  FixNormalsStep.h
 
file  GenBoundingBoxesProcess.cpp
 
file  GenBoundingBoxesProcess.h
 
file  GenFaceNormalsProcess.cpp
 
file  GenFaceNormalsProcess.h
 
file  GenVertexNormalsProcess.cpp
 
file  GenVertexNormalsProcess.h
 
file  ImproveCacheLocality.cpp
 
file  ImproveCacheLocality.h
 
file  JoinVerticesProcess.cpp
 
file  JoinVerticesProcess.h
 
file  LimitBoneWeightsProcess.cpp
 
file  LimitBoneWeightsProcess.h
 
file  MakeVerboseFormat.cpp
 
file  MakeVerboseFormat.h
 
file  OptimizeGraph.cpp
 Implementation of the aiProcess_OptimizGraph step.
 
file  OptimizeGraph.h
 Declares a post processing step to optimize the scenegraph.
 
file  OptimizeMeshes.cpp
 Implementation of the aiProcess_OptimizeMeshes step.
 
file  OptimizeMeshes.h
 Declares a post processing step to join meshes, if possible.
 
file  PretransformVertices.cpp
 Implementation of the "PretransformVertices" post processing step.
 
file  PretransformVertices.h
 Defines a post processing step to pretransform all vertices in the scenegraph.
 
file  ProcessHelper.cpp
 
file  ProcessHelper.h
 
file  RemoveRedundantMaterials.cpp
 Implementation of the "RemoveRedundantMaterials" post processing step.
 
file  RemoveRedundantMaterials.h
 Defines a post processing step to remove redundant materials.
 
file  RemoveVCProcess.cpp
 
file  RemoveVCProcess.h
 
file  ScaleProcess.cpp
 
file  ScaleProcess.h
 
file  SortByPTypeProcess.cpp
 
file  SortByPTypeProcess.h
 
file  SplitLargeMeshes.cpp
 
file  SplitLargeMeshes.h
 
file  TextureTransform.cpp
 
file  TextureTransform.h
 
file  TriangulateProcess.cpp
 Implementation of the post processing step to split up all faces with more than three indices into triangles.
 
file  TriangulateProcess.h
 
file  ValidateDataStructure.cpp
 Implementation of the post processing step to validate the data structure returned by Assimp.
 
file  ValidateDataStructure.h