Assimp
v4.1. (December 2018)
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This is the complete list of members for Assimp::glTF2Exporter, including all inherited members.
ExportAnimations() | Assimp::glTF2Exporter | protected |
ExportMaterials() | Assimp::glTF2Exporter | protected |
ExportMeshes() | Assimp::glTF2Exporter | protected |
ExportMetadata() | Assimp::glTF2Exporter | protected |
ExportNode(const aiNode *node, glTF2::Ref< glTF2::Node > &parent) | Assimp::glTF2Exporter | protected |
ExportNodeHierarchy(const aiNode *n) | Assimp::glTF2Exporter | protected |
ExportScene() | Assimp::glTF2Exporter | protected |
GetMatColor(const aiMaterial *mat, glTF2::vec4 &prop, const char *propName, int type, int idx) | Assimp::glTF2Exporter | protected |
GetMatColor(const aiMaterial *mat, glTF2::vec3 &prop, const char *propName, int type, int idx) | Assimp::glTF2Exporter | protected |
GetMatTex(const aiMaterial *mat, glTF2::Ref< glTF2::Texture > &texture, aiTextureType tt, unsigned int slot) | Assimp::glTF2Exporter | protected |
GetMatTex(const aiMaterial *mat, glTF2::TextureInfo &prop, aiTextureType tt, unsigned int slot) | Assimp::glTF2Exporter | protected |
GetMatTex(const aiMaterial *mat, glTF2::NormalTextureInfo &prop, aiTextureType tt, unsigned int slot) | Assimp::glTF2Exporter | protected |
GetMatTex(const aiMaterial *mat, glTF2::OcclusionTextureInfo &prop, aiTextureType tt, unsigned int slot) | Assimp::glTF2Exporter | protected |
GetMatTexProp(const aiMaterial *mat, unsigned int &prop, const char *propName, aiTextureType tt, unsigned int idx) | Assimp::glTF2Exporter | protected |
GetMatTexProp(const aiMaterial *mat, float &prop, const char *propName, aiTextureType tt, unsigned int idx) | Assimp::glTF2Exporter | protected |
GetTexSampler(const aiMaterial *mat, glTF2::Ref< glTF2::Texture > texture, aiTextureType tt, unsigned int slot) | Assimp::glTF2Exporter | protected |
glTF2Exporter(const char *filename, IOSystem *pIOSystem, const aiScene *pScene, const ExportProperties *pProperties, bool binary) | Assimp::glTF2Exporter | |
MergeMeshes() | Assimp::glTF2Exporter | protected |
WriteBinaryData(IOStream *outfile, std::size_t sceneLength) | Assimp::glTF2Exporter | protected |
~glTF2Exporter() | Assimp::glTF2Exporter |