Assimp
v4.1. (December 2018)
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The TriangulateProcess splits up all faces with more than three indices into triangles. More...
Inherits Assimp::BaseProcess.
Public Member Functions | |
void | Execute (aiScene *pScene) |
Executes the post processing step on the given imported data. More... | |
bool | IsActive (unsigned int pFlags) const |
Returns whether the processing step is present in the given flag field. More... | |
bool | TriangulateMesh (aiMesh *pMesh) |
Triangulates the given mesh. More... | |
TriangulateProcess () | |
~TriangulateProcess () | |
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BaseProcess () AI_NO_EXCEPT | |
Constructor to be privately used by Importer. More... | |
void | ExecuteOnScene (Importer *pImp) |
Executes the post processing step on the given imported data. More... | |
SharedPostProcessInfo * | GetSharedData () |
Get the shared data that is assigned to the step. More... | |
virtual bool | RequireVerboseFormat () const |
Check whether this step expects its input vertex data to be in verbose format. More... | |
void | SetSharedData (SharedPostProcessInfo *sh) |
Assign a new SharedPostProcessInfo to the step. More... | |
virtual void | SetupProperties (const Importer *pImp) |
Called prior to ExecuteOnScene(). More... | |
virtual | ~BaseProcess () |
Destructor, private as well. More... | |
Additional Inherited Members | |
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ProgressHandler * | progress |
Currently active progress handler. More... | |
SharedPostProcessInfo * | shared |
See the doc of #SharedPostProcessInfo for more details. More... | |
The TriangulateProcess splits up all faces with more than three indices into triangles.
You usually want this to happen because the graphics cards need their data as triangles.
TriangulateProcess::TriangulateProcess | ( | ) |
TriangulateProcess::~TriangulateProcess | ( | ) |
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virtual |
Executes the post processing step on the given imported data.
At the moment a process is not supposed to fail.
pScene | The imported data to work at. |
Implements Assimp::BaseProcess.
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virtual |
Returns whether the processing step is present in the given flag field.
pFlags | The processing flags the importer was called with. A bitwise combination of aiPostProcessSteps. |
Implements Assimp::BaseProcess.
bool TriangulateProcess::TriangulateMesh | ( | aiMesh * | pMesh | ) |
Triangulates the given mesh.
pMesh | The mesh to triangulate. |