Assimp
v4.1. (December 2018)
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Data structure for a bone in a SMD file. More...
Classes | |
struct | Animation |
Animation of the bone. More... | |
Public Member Functions | |
Bone () AI_NO_EXCEPT | |
Default constructor. More... | |
~Bone () | |
Destructor. More... | |
Public Attributes | |
bool | bIsUsed |
true if the bone is referenced by at least one mesh More... | |
uint32_t | iParent |
Parent of the bone. More... | |
std::string | mName |
Name of the bone. More... | |
aiMatrix4x4 | mOffsetMatrix |
Offset matrix of the bone. More... | |
struct Assimp::SMD::Bone::Animation | sAnim |
Data structure for a bone in a SMD file.
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inline |
Default constructor.
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inline |
Destructor.
bool Assimp::SMD::Bone::bIsUsed |
true if the bone is referenced by at least one mesh
uint32_t Assimp::SMD::Bone::iParent |
Parent of the bone.
std::string Assimp::SMD::Bone::mName |
Name of the bone.
aiMatrix4x4 Assimp::SMD::Bone::mOffsetMatrix |
Offset matrix of the bone.
struct Assimp::SMD::Bone::Animation Assimp::SMD::Bone::sAnim |