Assimp
v4.1. (December 2018)
|
Classes | |
class | DefaultCamera |
class | PyAssimp3DViewer |
Functions | |
def | get_world_transform (scene, node) |
def | main (model, width, height) |
Variables | |
string | BASE = "BASE" |
string | BASIC_FRAGMENT_SHADER_120 |
string | BASIC_FRAGMENT_SHADER_130 |
string | BASIC_VERTEX_SHADER_120 |
string | BASIC_VERTEX_SHADER_130 |
string | CAMERA = "camera" |
string | COLORS = "COLORS" |
float | DEFAULT_CLIP_PLANE_FAR = 1000.0 |
float | DEFAULT_CLIP_PLANE_NEAR = 0.001 |
string | ENTITY = "entity" |
ERROR_CHECKING | |
ERROR_LOGGING | |
string | FLAT_VERTEX_SHADER_120 |
string | FLAT_VERTEX_SHADER_130 |
gllogger = logging.getLogger("OpenGL") | |
string | GOOCH_FRAGMENT_SHADER_120 |
string | GOOCH_FRAGMENT_SHADER_130 |
string | GOOCH_VERTEX_SHADER_120 |
string | GOOCH_VERTEX_SHADER_130 |
height | |
string | HELPERS = "HELPERS" |
level | |
logger = logging.getLogger("pyassimp") | |
string | MESH = "mesh" |
model | |
ROTATION_180_X = numpy.array([[1, 0, 0, 0], [0, -1, 0, 0], [0, 0, -1, 0], [0, 0, 0, 1]], dtype=numpy.float32) | |
string | SILHOUETTE = "SILHOUETTE" |
string | SILHOUETTE_VERTEX_SHADER_120 |
string | SILHOUETTE_VERTEX_SHADER_130 |
width | |
def 3d_viewer.get_world_transform | ( | scene, | |
node | |||
) |
def 3d_viewer.main | ( | model, | |
width, | |||
height | |||
) |
string 3d_viewer.BASE = "BASE" |
string 3d_viewer.BASIC_FRAGMENT_SHADER_120 |
string 3d_viewer.BASIC_FRAGMENT_SHADER_130 |
string 3d_viewer.BASIC_VERTEX_SHADER_120 |
string 3d_viewer.BASIC_VERTEX_SHADER_130 |
string 3d_viewer.CAMERA = "camera" |
string 3d_viewer.COLORS = "COLORS" |
float 3d_viewer.DEFAULT_CLIP_PLANE_FAR = 1000.0 |
float 3d_viewer.DEFAULT_CLIP_PLANE_NEAR = 0.001 |
string 3d_viewer.ENTITY = "entity" |
3d_viewer.ERROR_CHECKING |
3d_viewer.ERROR_LOGGING |
string 3d_viewer.FLAT_VERTEX_SHADER_120 |
string 3d_viewer.FLAT_VERTEX_SHADER_130 |
3d_viewer.gllogger = logging.getLogger("OpenGL") |
string 3d_viewer.GOOCH_FRAGMENT_SHADER_120 |
string 3d_viewer.GOOCH_FRAGMENT_SHADER_130 |
string 3d_viewer.GOOCH_VERTEX_SHADER_120 |
string 3d_viewer.GOOCH_VERTEX_SHADER_130 |
3d_viewer.height |
string 3d_viewer.HELPERS = "HELPERS" |
3d_viewer.level |
3d_viewer.logger = logging.getLogger("pyassimp") |
string 3d_viewer.MESH = "mesh" |
3d_viewer.model |
3d_viewer.ROTATION_180_X = numpy.array([[1, 0, 0, 0], [0, -1, 0, 0], [0, 0, -1, 0], [0, 0, 0, 1]], dtype=numpy.float32) |
string 3d_viewer.SILHOUETTE = "SILHOUETTE" |
string 3d_viewer.SILHOUETTE_VERTEX_SHADER_120 |
string 3d_viewer.SILHOUETTE_VERTEX_SHADER_130 |
3d_viewer.width |