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5 #ifndef BALL_STRUCTURE_GEOMETRICTRANSFORMATIONS_H
6 #define BALL_STRUCTURE_GEOMETRICTRANSFORMATIONS_H
12 #ifndef BALL_KERNEL_ATOM_H
16 #ifndef BALL_MATHS_VECTOR3_H
20 #ifndef BALL_MATHS_MATRIX44_H
24 #ifndef BALL_CONCEPT_PROCESSOR_H
138 #endif // BALL_STRUCTURE_GEOMETRICTRANSFORMATIONS_H
TranslationProcessor(const Vector3 &translation)
void setTranslation(const Vector3 &translation)
TransformationProcessor()
const Vector3 & getTranslation() const
Matrix4x4 transformation_
const Matrix4x4 & getTransformation() const
virtual Processor::Result operator()(Atom &atom)
Applicator method.
void setTransformation(const Matrix4x4 &transformation)
TransformationProcessor(const Matrix4x4 &transformation)
virtual Processor::Result operator()(Atom &atom)
Applicator method.