BALL  1.5.0
BALL::SASEdge Member List

This is the complete list of members for BALL::SASEdge, including all inherited members.

angle_BALL::SASEdgeprotected
circle_BALL::SASEdgeprotected
face_BALL::GraphEdge< SASVertex, SASEdge, SASFace >protected
getAngle() constBALL::SASEdge
getCircle() constBALL::SASEdge
getFace(Position i) constBALL::GraphEdge< SASVertex, SASEdge, SASFace >
getIndex() constBALL::GraphEdge< SASVertex, SASEdge, SASFace >
getVertex(Position i) constBALL::GraphEdge< SASVertex, SASEdge, SASFace >
GraphEdge()BALL::GraphEdge< SASVertex, SASEdge, SASFace >
GraphEdge(const GraphEdge< SASVertex, SASEdge, SASFace > &edge, bool deep=false)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
GraphEdge(SASVertex *vertex1, SASVertex *vertex2, SASFace *face1, SASFace *face2, Index index)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
index_BALL::GraphEdge< SASVertex, SASEdge, SASFace >protected
isFree() constBALL::SASEdge
operator!=(const SASEdge &) constBALL::SASEdgevirtual
GraphEdge< SASVertex, SASEdge, SASFace >::operator!=(const SASEdge &) constBALL::GraphEdge< SASVertex, SASEdge, SASFace >virtual
operator*=(const SASEdge &) constBALL::SASEdgevirtual
GraphEdge< SASVertex, SASEdge, SASFace >::operator*=(const SASEdge &) constBALL::GraphEdge< SASVertex, SASEdge, SASFace >virtual
operator=(const SASEdge &sasedge)BALL::SASEdge
GraphEdge< SASVertex, SASEdge, SASFace >::operator=(const GraphEdge< SASVertex, SASEdge, SASFace > &edge)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
operator==(const SASEdge &) constBALL::SASEdgevirtual
GraphEdge< SASVertex, SASEdge, SASFace >::operator==(const SASEdge &) constBALL::GraphEdge< SASVertex, SASEdge, SASFace >virtual
other(const SASVertex *vertex) constBALL::GraphEdge< SASVertex, SASEdge, SASFace >
other(const SASFace *face) constBALL::GraphEdge< SASVertex, SASEdge, SASFace >
remove(const SASFace *face)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
revert()BALL::GraphEdge< SASVertex, SASEdge, SASFace >
SASEdge()BALL::SASEdge
SASEdge(const SASEdge &sasedge, bool deep=false)BALL::SASEdge
SASEdge(SASVertex *vertex0, SASVertex *vertex1, SASFace *face0, SASFace *face1, const TCircle3< double > &circle, const TAngle< double > &angle, Index index)BALL::SASEdge
SASFace classBALL::SASEdgefriend
SASTriangulator classBALL::SASEdgefriend
SASVertex classBALL::SASEdgefriend
set(const SASEdge &sasedge, bool deep=false)BALL::SASEdge
set(SASVertex *vertex0, SASVertex *vertex1, SASFace *face0, SASFace *face1, const TCircle3< double > &circle, const TAngle< double > &angle, Index index)BALL::SASEdge
GraphEdge< SASVertex, SASEdge, SASFace >::set(const GraphEdge< SASVertex, SASEdge, SASFace > &edge, bool deep=false)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
GraphEdge< SASVertex, SASEdge, SASFace >::set(SASVertex *vertex0, SASVertex *vertex1, SASFace *face0, SASFace *face1, Index index)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
setAngle(const TAngle< double > &angle)BALL::SASEdge
setCircle(const TCircle3< double > &center)BALL::SASEdge
setFace(Position i, SASFace *face)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
setIndex(Index index)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
setVertex(Position i, SASVertex *vertex)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
SolventAccessibleSurface classBALL::SASEdgefriend
substitute(const SASVertex *old_vertex, SASVertex *new_vertex)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
substitute(const SASFace *old_vertex, SASFace *new_vertex)BALL::GraphEdge< SASVertex, SASEdge, SASFace >
TriangulatedSAS classBALL::SASEdgefriend
vertex_BALL::GraphEdge< SASVertex, SASEdge, SASFace >protected
~GraphEdge()BALL::GraphEdge< SASVertex, SASEdge, SASFace >virtual
~SASEdge()BALL::SASEdgevirtual