BALL  1.5.0
burialDepth.h
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1 // ----------------------------------------------------
2 // $Maintainer: Marcel Schumann $
3 // $Authors: Marcel Schumann $
4 // ----------------------------------------------------
5 
6 #ifndef BALL_SCORING_COMPONENTS_BURIALDEPTH_H
7 #define BALL_SCORING_COMPONENTS_BURIALDEPTH_H
8 
11 
12 
13 namespace BALL
14 {
16  {
17  public :
19 
21 
22  void update(const vector<std::pair<Atom*, Atom*> >& pair_vector);
23 
24  double updateScore();
25  };
26 }
27 
28 #endif // BALL_SCORING_COMPONENTS_BURIALDEPTH_H
BALL::BurialDepth
Definition: burialDepth.h:16
BALL_EXPORT
#define BALL_EXPORT
Definition: COMMON/global.h:50
BALL::BurialDepth::BurialDepth
BurialDepth(ScoringFunction &sf)
BALL::BurialDepth::update
void update(const vector< std::pair< Atom *, Atom * > > &pair_vector)
BALL
Definition: constants.h:13
scoringComponent.h
BALL::ScoringComponent
Definition: scoringComponent.h:21
BALL::BurialDepth::~BurialDepth
~BurialDepth()
scoringFunction.h
BALL::BurialDepth::updateScore
double updateScore()
BALL::ScoringFunction
Definition: scoringFunction.h:29