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7 #ifndef BALL_VIEW_MODELS_CARTOONMODEL_H
8 #define BALL_VIEW_MODELS_CARTOONMODEL_H
10 #ifndef BALL_VIEW_MODELS_BACKBONEMODEL_H
35 STRAND = NUCLEIC_ACID + 1,
51 void setHelixRadius(
float radius)
52 { helix_radius_ = radius;}
56 {
return helix_radius_;}
60 {arrow_width_ = width;}
64 {
return arrow_width_;}
68 { strand_height_ = heigth;}
72 {
return strand_height_;}
80 {
return strand_width_;}
84 { DNA_base_radius_ = r;}
88 {
return DNA_base_radius_;}
92 { DNA_helix_radius_ = r;}
96 {
return DNA_helix_radius_;}
100 { DNA_ladder_radius_ = r;}
104 {
return DNA_ladder_radius_;}
108 { draw_DNA_as_ladder_ = state;}
112 {
return draw_DNA_as_ladder_;}
116 { draw_ribbon_ = state;}
120 {
return draw_ribbon_;}
175 #endif // BALL_VIEW_MODELS_CARTOONMODEL_H
BALL_EXPORT AtomList atoms(const AtomContainer &fragment, const String &expression=String())
bool assignNucleotideAtoms_(Residue &r, Size nr_atoms, String atom_names[10], Atom *atoms[10])
bool ribbonsEnabled() const
void setDNALadderRadius(float r)
float getStrandWidth() const
HashMap class based on the STL map (containing serveral convenience functions)
void setStrandHeight(float heigth)
bool drawDNAAsLadderModel()
float getArrowWidth() const
float getDNABaseRadius() const
void renderNucleotideOutline_(const vector< Vector3 > &positions, Vector3 uv, Mesh &mesh)
virtual void refineGuidePoints_()
void setDNABaseRadius(float r)
void assignModelType(ModelPart &part)
void setDNAHelixRadius(float r)
float getDNALadderRadius() const
void drawStrand_(const Vector3 &start, Vector3 &right, Vector3 &hn, float arrow_width, Position &last_vertices, Mesh &mesh)
Mesh * create6Ring_(vector< Vector3 > positions)
float getHelixRadius() const
Mesh * createDoubleRing_(const vector< Vector3 > &positions)
void createModel_(Position set_pos, Position part_pos)
void calculateModelParts(Protein &protein)
void createTubeHelix_(Position set_first, Position part_pos)
void setDrawDNAAsLadderModel(bool state)
void drawRiboseAtoms_(const Atom *atom1, const Atom *atom2, const Vector3 &v1, const Vector3 &v2)
void calculateComplementaryBases_(const Composite &composite)
void setArrowWidth(float width)
void insertTriangle_(Position v1, Position v2, Position v3, Mesh &mesh)
float getStrandHeight() const
void createSimpleNucleicAcid_(Position set_pos, Position part_pos)
#define BALL_CREATE(name)
void setStrandWidth(float w)
HashMap< const Residue *, const Residue * > complementary_bases_
float getDNAHelixRadius() const
void createStrand_(Position set_pos, Position part_pos)
void createWatsonCrickModel_(Position set_pos, Position part_pos)
void enableRibbons(bool state)
void createHelix_(Position set_first, Position part_pos)