6 #ifndef CNOID_BODY_PLUGIN_COLLISION_SEQ_ITEM_H 7 #define CNOID_BODY_PLUGIN_COLLISION_SEQ_ITEM_H 10 #include <cnoid/MultiValueSeqItem> 15 class CollisionSeqItemImpl;
33 virtual Item* doDuplicate()
const;
34 virtual bool store(
Archive& archive);
35 virtual bool restore(
const Archive& archive);
39 CollisionSeqItemImpl* impl;
boost::shared_ptr< CollisionSeq > CollisionSeqPtr
Definition: CollisionSeq.h:42
Definition: ExtensionManager.h:26
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
const CollisionSeqPtr & collisionSeq()
Definition: CollisionSeqItem.h:28
ref_ptr< CollisionSeqItem > CollisionSeqItemPtr
Definition: CollisionSeqItem.h:42
Definition: CollisionSeqItem.h:17
boost::shared_ptr< AbstractMultiSeq > AbstractMultiSeqPtr
Definition: AbstractSeq.h:146
#define CNOID_EXPORT
Definition: Util/exportdecl.h:37
Definition: AbstractSeqItem.h:33