#include <SceneVisitor.h>
◆ SceneVisitor()
SceneVisitor::SceneVisitor |
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◆ ~SceneVisitor()
SceneVisitor::~SceneVisitor |
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◆ property()
Mapping* cnoid::SceneVisitor::property |
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inline |
◆ visitCamera()
void SceneVisitor::visitCamera |
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SgCamera * |
camera | ) |
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◆ visitFog()
void SceneVisitor::visitFog |
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SgFog * |
fog | ) |
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◆ visitGroup()
void SceneVisitor::visitGroup |
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SgGroup * |
group | ) |
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◆ visitInvariantGroup()
◆ visitLight()
void SceneVisitor::visitLight |
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SgLight * |
light | ) |
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virtual |
◆ visitLineSet()
void SceneVisitor::visitLineSet |
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SgLineSet * |
lineSet | ) |
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virtual |
◆ visitNode()
void SceneVisitor::visitNode |
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SgNode * |
node | ) |
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virtual |
◆ visitOutlineGroup()
◆ visitOverlay()
void SceneVisitor::visitOverlay |
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SgOverlay * |
overlay | ) |
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virtual |
◆ visitPlot()
void SceneVisitor::visitPlot |
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SgPlot * |
plot | ) |
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◆ visitPointSet()
void SceneVisitor::visitPointSet |
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SgPointSet * |
pointSet | ) |
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◆ visitPosTransform()
◆ visitPreprocessed()
◆ visitScaleTransform()
◆ visitShape()
void SceneVisitor::visitShape |
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SgShape * |
shape | ) |
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virtual |
◆ visitSwitch()
void SceneVisitor::visitSwitch |
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SgSwitch * |
switchNode | ) |
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◆ visitTransform()
void SceneVisitor::visitTransform |
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SgTransform * |
transform | ) |
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◆ visitUnpickableGroup()
The documentation for this class was generated from the following files: