Choreonoid  1.5
cnoid::GLVisionSimulatorItem Member List

This is the complete list of members for cnoid::GLVisionSimulatorItem, including all inherited members.

addChildItem(Item *item, bool isManualOperation=false)cnoid::Item
addRef()cnoid::Referencedinline
addSubItem(Item *item)cnoid::Item
assign(Item *srcItem)cnoid::Item
Attribute enum namecnoid::Item
childItem() constcnoid::Iteminline
clearCustomData(int id)cnoid::Item
clearFileInformation()cnoid::Item
customData(int id)cnoid::Item
customData(int id) constcnoid::Item
detachFromParentItem()cnoid::Item
doAssign(Item *srcItem)cnoid::Itemprotectedvirtual
doDuplicate() constcnoid::GLVisionSimulatorItemprotectedvirtual
doPutProperties(PutPropertyFunction &putProperty)cnoid::GLVisionSimulatorItemprotectedvirtual
duplicate() constcnoid::Item
duplicateAll() constcnoid::Item
emitSigDetachedFromRootForSubTree()cnoid::Item
fileFormat() constcnoid::Iteminline
fileModificationTime() constcnoid::Iteminline
filePath() constcnoid::Iteminline
finalizeSimulation()cnoid::GLVisionSimulatorItemvirtual
find(const std::string &path)cnoid::Itemstatic
find(const std::string &path)cnoid::Iteminline
findChildItem(const std::string &path) constcnoid::Item
findChildItem(const std::string &path) constcnoid::Iteminline
findItem(const std::string &path) constcnoid::Item
findItem(const std::string &path) constcnoid::Iteminline
findOwnerItem(bool includeSelf=false)cnoid::Iteminline
findRootItem() constcnoid::Item
findSubItem(const std::string &path) constcnoid::Item
findSubItem(const std::string &path) constcnoid::Iteminline
GLVisionSimulatorItem()cnoid::GLVisionSimulatorItem
GLVisionSimulatorItem(const GLVisionSimulatorItem &org)cnoid::GLVisionSimulatorItem
hasAttribute(Attribute attribute) constcnoid::Iteminline
headItem() constcnoid::Item
initializeClass(ExtensionManager *ext)cnoid::GLVisionSimulatorItemstatic
initializeSimulation(SimulatorItem *simulatorItem)cnoid::GLVisionSimulatorItemvirtual
insertChildItem(Item *item, Item *nextItem, bool isManualOperation=false)cnoid::Item
insertSubItem(Item *item, Item *nextItem)cnoid::Item
isConsistentWithFile() constcnoid::Iteminline
isEnabled()cnoid::SubSimulatorItemvirtual
isOwnedBy(Item *item) constcnoid::Item
isSubItem() constcnoid::Item
isTemporal() constcnoid::Item
Item()cnoid::Itemprotected
Item(const Item &item)cnoid::Itemprotected
load(const std::string &filename, const std::string &format=std::string())cnoid::Item
load(const std::string &filename, Item *parent, const std::string &format=std::string())cnoid::Item
LOAD_ONLY enum valuecnoid::Item
name() constcnoid::Iteminline
nextItem() constcnoid::Iteminline
notifyUpdate()cnoid::Itemvirtual
NUM_ATTRIBUTES enum valuecnoid::Item
onChildItemAboutToBeAdded(Item *childItem, bool isManualOperation)cnoid::Itemprotectedvirtual
onConnectedToRoot()cnoid::Itemprotectedvirtual
onDisconnectedFromRoot()cnoid::Itemprotectedvirtual
onPositionChanged()cnoid::Itemprotectedvirtual
overwrite(bool forceOverwrite=false, const std::string &format=std::string())cnoid::Item
parentItem() constcnoid::Iteminline
prevItem() constcnoid::Iteminline
putProperties(PutPropertyFunction &putProperty)cnoid::Item
refCount() constcnoid::Referencedinlineprotected
Referenced()cnoid::Referencedinlineprotected
Referenced(const Referenced &org)cnoid::Referencedinlineprotected
releaseRef()cnoid::Referencedinline
restore(const Archive &archive)cnoid::GLVisionSimulatorItemprotectedvirtual
save(const std::string &filename, const std::string &format=std::string())cnoid::Item
setAdditionalLightsEnabled(bool on)cnoid::GLVisionSimulatorItem
setAllSceneObjectsEnabled(bool on)cnoid::GLVisionSimulatorItem
setAttribute(Attribute attribute)cnoid::Iteminlineprotected
setBestEffortMode(bool on)cnoid::GLVisionSimulatorItem
setCustomData(int id, ReferencedPtr data)cnoid::Item
setDedicatedSensorThreadsEnabled(bool on)cnoid::GLVisionSimulatorItem
setEnabled(bool on)cnoid::SubSimulatorItemvirtual
setHeadLightEnabled(bool on)cnoid::GLVisionSimulatorItem
setMaxFrameRate(double rate)cnoid::GLVisionSimulatorItem
setMaxLatency(double latency)cnoid::GLVisionSimulatorItem
setName(const std::string &name)cnoid::Itemvirtual
setRangeSensorPrecisionRatio(double r)cnoid::GLVisionSimulatorItem
setTargetBodies(const std::string &bodyNames)cnoid::GLVisionSimulatorItem
setTargetSensors(const std::string &sensorNames)cnoid::GLVisionSimulatorItem
setTemporal(bool on=true)cnoid::Item
setVisionDataRecordingEnabled(bool on)cnoid::GLVisionSimulatorItem
sigClassUnregistered()cnoid::Iteminlinestatic
sigDetachedFromRoot()cnoid::Iteminline
sigDisconnectedFromRoot()cnoid::Iteminline
sigNameChanged()cnoid::Iteminline
sigPositionChanged()cnoid::Iteminline
sigSubTreeChanged()cnoid::Iteminline
sigUpdated()cnoid::Iteminline
store(Archive &archive)cnoid::GLVisionSimulatorItemprotectedvirtual
SUB_ITEM enum valuecnoid::Item
SubSimulatorItem()cnoid::SubSimulatorItem
SubSimulatorItem(const SubSimulatorItem &org)cnoid::SubSimulatorItem
suggestFileUpdate()cnoid::Iteminline
TEMPORAL enum valuecnoid::Item
traverse(boost::function< bool(Item *)> function)cnoid::Item
traverse(boost::function< bool(ItemType *item)> function)cnoid::Iteminline
unsetAttribute(Attribute attribute)cnoid::Iteminlineprotected
~GLVisionSimulatorItem()cnoid::GLVisionSimulatorItem
~Item()cnoid::Itemvirtual
~Referenced()cnoid::Referencedinlinevirtual