5 #ifndef CNOID_BASE_SCENE_ITEM_H 6 #define CNOID_BASE_SCENE_ITEM_H 9 #include <cnoid/SceneGraph> 10 #include <cnoid/SceneProvider> 24 virtual void setName(
const std::string& name);
25 virtual SgNode* getScene();
31 virtual Item* doDuplicate()
const;
32 virtual bool store(
Archive& archive);
33 virtual bool restore(
const Archive& archive);
39 bool onTranslationChanged(
const std::string& value);
40 bool onRotationChanged(
const std::string& value);
Definition: SceneProvider.h:16
Definition: SceneItem.h:15
Definition: SceneGraph.h:142
Definition: ExtensionManager.h:26
Definition: PutPropertyFunction.h:35
Definition: SceneGraph.h:279
ref_ptr< SceneItem > SceneItemPtr
Definition: SceneItem.h:43
const SgPosTransform * topNode() const
Definition: SceneItem.h:28
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
#define CNOID_EXPORT
Definition: Util/exportdecl.h:37
SgPosTransform * topNode()
Definition: SceneItem.h:27