6 #ifndef CNOID_BODY_COLLISION_LINK_PAIR_H 7 #define CNOID_BODY_COLLISION_LINK_PAIR_H 10 #include <cnoid/CollisionDetector> Definition: CollisionLinkPair.h:14
Link * link[2]
Definition: CollisionLinkPair.h:34
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
bool isSelfCollision() const
Definition: CollisionLinkPair.h:29
CollisionLinkPair()
Definition: CollisionLinkPair.h:16
std::vector< Collision > collisions
Definition: CollisionLinkPair.h:35
boost::shared_ptr< CollisionLinkPair > CollisionLinkPairPtr
Definition: CollisionLinkPair.h:38
CollisionLinkPair(Body *body1, Link *link1, Body *body2, Link *link2, const CollisionPair &collisionPair)
Definition: CollisionLinkPair.h:21
CollisionArray collisions
Definition: CollisionDetector.h:19
BodyPtr body[2]
Definition: CollisionLinkPair.h:33
Definition: CollisionDetector.h:17