6 #ifndef CNOID_BASE_VECTOR3_SEQ_ITEM_H 7 #define CNOID_BASE_VECTOR3_SEQ_ITEM_H 10 #include <cnoid/Vector3Seq> 28 bool loadPlainFormat(
const std::string& filename);
29 bool saveAsPlainFormat(
const std::string& filename);
39 virtual Item* doDuplicate()
const;
Definition: ExtensionManager.h:26
Definition: Vector3SeqItem.h:15
boost::shared_ptr< AbstractSeq > AbstractSeqPtr
Definition: AbstractSeq.h:19
Definition: Referenced.h:128
boost::shared_ptr< Vector3Seq > Vector3SeqPtr
Definition: Vector3Seq.h:35
ref_ptr< Vector3SeqItem > Vector3SeqItemPtr
Definition: Vector3SeqItem.h:44
Vector3SeqPtr seq()
Definition: Vector3SeqItem.h:26
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
Vector3SeqPtr seq_
Definition: Vector3SeqItem.h:41
Definition: AbstractSeqItem.h:15
#define CNOID_EXPORT
Definition: Util/exportdecl.h:37