#include <Seq.h>
◆ Ptr
template<typename ElementType>
◆ Seq() [1/2]
template<typename ElementType>
cnoid::Seq< ElementType >::Seq |
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const char * |
seqType, |
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int |
nFrames = 0.0 |
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) |
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inline |
◆ Seq() [2/2]
template<typename ElementType>
◆ ~Seq()
template<typename ElementType>
◆ at() [1/2]
template<typename ElementType>
ElementType& cnoid::Seq< ElementType >::at |
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int |
frameIndex | ) |
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inline |
◆ at() [2/2]
template<typename ElementType>
const ElementType& cnoid::Seq< ElementType >::at |
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int |
frameIndex | ) |
const |
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inline |
◆ clampFrameIndex()
template<typename ElementType>
int cnoid::Seq< ElementType >::clampFrameIndex |
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int |
frameIndex, |
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bool & |
out_isValidRange |
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) |
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inline |
◆ cloneSeq()
template<typename ElementType>
◆ defaultValue()
template<typename ElementType>
virtual ElementType cnoid::Seq< ElementType >::defaultValue |
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const |
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inlineprotectedvirtual |
◆ empty()
template<typename ElementType>
◆ frameOfTime()
template<typename ElementType>
int cnoid::Seq< ElementType >::frameOfTime |
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double |
time | ) |
const |
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inline |
◆ frameRate()
template<typename ElementType>
double cnoid::Seq< ElementType >::frameRate |
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const |
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inline |
◆ getFrameRate()
template<typename ElementType>
virtual double cnoid::Seq< ElementType >::getFrameRate |
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const |
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inlinevirtual |
◆ getNumFrames()
template<typename ElementType>
virtual int cnoid::Seq< ElementType >::getNumFrames |
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const |
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inlinevirtual |
◆ numFrames()
template<typename ElementType>
int cnoid::Seq< ElementType >::numFrames |
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const |
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inline |
◆ operator=() [1/2]
template<typename ElementType>
◆ operator=() [2/2]
template<typename ElementType>
◆ operator[]() [1/2]
template<typename ElementType>
ElementType& cnoid::Seq< ElementType >::operator[] |
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int |
frameIndex | ) |
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inline |
◆ operator[]() [2/2]
template<typename ElementType>
const ElementType& cnoid::Seq< ElementType >::operator[] |
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int |
frameIndex | ) |
const |
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inline |
◆ setFrameRate()
template<typename ElementType>
virtual void cnoid::Seq< ElementType >::setFrameRate |
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double |
frameRate | ) |
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inlinevirtual |
◆ setNumFrames()
template<typename ElementType>
virtual void cnoid::Seq< ElementType >::setNumFrames |
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int |
n, |
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bool |
clearNewElements = false |
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) |
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inlinevirtual |
◆ timeOfFrame()
template<typename ElementType>
double cnoid::Seq< ElementType >::timeOfFrame |
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int |
frame | ) |
const |
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inline |
◆ container
template<typename ElementType>
std::vector<ElementType> cnoid::Seq< ElementType >::container |
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protected |
◆ frameRate_
template<typename ElementType>
The documentation for this class was generated from the following file: