#include <SceneGraph.h>
◆ Path
◆ Action
Enumerator |
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NONE | |
ADDED | |
REMOVED | |
BBOX_UPDATED | |
MODIFIED | |
◆ SgUpdate() [1/2]
cnoid::SgUpdate::SgUpdate |
( |
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inline |
◆ SgUpdate() [2/2]
cnoid::SgUpdate::SgUpdate |
( |
int |
action | ) |
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inline |
◆ ~SgUpdate()
◆ action()
int cnoid::SgUpdate::action |
( |
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const |
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inline |
◆ clear()
void cnoid::SgUpdate::clear |
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inline |
◆ isModified()
bool cnoid::SgUpdate::isModified |
( |
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const |
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inline |
◆ path()
const Path& cnoid::SgUpdate::path |
( |
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const |
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inline |
◆ pop()
void cnoid::SgUpdate::pop |
( |
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inline |
◆ push()
void cnoid::SgUpdate::push |
( |
SgObject * |
node | ) |
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inline |
◆ setAction()
void cnoid::SgUpdate::setAction |
( |
int |
act | ) |
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inline |
The documentation for this class was generated from the following files: