Choreonoid
1.5
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#include <SceneDrawables.h>
Public Member Functions | |
SgTexture () | |
SgTexture (const SgTexture &org, SgCloneMap &cloneMap) | |
virtual SgObject * | clone (SgCloneMap &cloneMap) const |
virtual int | numChildObjects () const |
virtual SgObject * | childObject (int index) |
SgImage * | image () |
const SgImage * | image () const |
SgImage * | setImage (SgImage *image) |
SgImage * | getOrCreateImage () |
bool | repeatS () const |
bool | repeatT () const |
void | setRepeat (bool s, bool t) |
SgTextureTransform * | textureTransform () |
const SgTextureTransform * | textureTransform () const |
SgTextureTransform * | setTextureTransform (SgTextureTransform *textureTransform) |
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const std::string & | name () const |
void | setName (const std::string &name) |
SignalProxy< void(const SgUpdate &update)> | sigUpdated () |
void | notifyUpdate (SgUpdate &update) |
void | notifyUpdate (int action=SgUpdate::MODIFIED) |
void | addParent (SgObject *parent, bool doNotify=false) |
void | removeParent (SgObject *parent) |
int | numParents () const |
bool | hasParents () const |
const_parentIter | parentBegin () const |
const_parentIter | parentEnd () const |
SignalProxy< void(bool on)> | sigGraphConnection () |
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virtual | ~Referenced () |
void | addRef () |
void | releaseRef () |
Additional Inherited Members | |
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typedef std::set< SgObject * > | ParentContainer |
typedef ParentContainer::iterator | parentIter |
typedef ParentContainer::const_iterator | const_parentIter |
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SgObject () | |
SgObject (const SgObject &org) | |
virtual void | onUpdated (SgUpdate &update) |
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Referenced () | |
Referenced (const Referenced &org) | |
int | refCount () const |
SgTexture::SgTexture | ( | ) |
SgTexture::SgTexture | ( | const SgTexture & | org, |
SgCloneMap & | cloneMap | ||
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Reimplemented from cnoid::SgObject.
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Reimplemented from cnoid::SgObject.
SgImage * SgTexture::getOrCreateImage | ( | ) |
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inline |
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Reimplemented from cnoid::SgObject.
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SgTextureTransform * SgTexture::setTextureTransform | ( | SgTextureTransform * | textureTransform | ) |
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inline |
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inline |