Colobot
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Graphics engine.
More...Files | |
file | camera.h |
Camera handling - CCamera class. | |
file | cloud.h |
Cloud rendering - CCloud class. | |
file | engine.h |
Main graphics engine - CEngine class. | |
file | lightman.h |
Dynamic light manager - CLightManager class. | |
file | lightning.h |
Lightning rendering - CLightning class (aka blitz) | |
file | particle.h |
Particle rendering - CParticle class (aka particle) | |
file | planet.h |
Planet rendering - CPlanet class. | |
file | pyro.h |
Fire effect rendering - CPyro class. | |
file | pyro_manager.h |
Manager for CPyro objects. | |
file | pyro_type.h |
PyroType enum. | |
file | terrain.h |
Terrain rendering - CTerrain class. | |
file | text.h |
Text rendering - CText class. | |
file | water.h |
Water rendering - CWater class. | |
Graphics engine.
CEngine class and various other classes implementing the main features of graphics engine from model loading to decorative particles
Graphics operations are done on abstract interface from src/graphics/core