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class | Dune::Geometry< mydim, cdim, GridImp, GeometryImp > |
| Wrapper class for geometries. More...
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class | Dune::GlobalGeometryReference< mydim, cdim, GridImp > |
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class | Dune::LocalGeometryReference< mydim, cdim, Grid > |
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class | Dune::Entity< cd, dim, GridImp, EntityImp > |
| Wrapper class for entities. More...
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class | Dune::EntityIterator< codim, Grid, IteratorImp > |
| interface class for an iterator over grid entities More...
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class | Dune::EntitySeed< GridImp, EntitySeedImp > |
| Store a reference to an entity with a minimal memory footprint. More...
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class | Dune::Intersection< GridImp, IntersectionImp > |
| Intersection of a mesh entity of codimension 0 ("element") with a "neighboring" element or with the domain boundary. More...
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class | Dune::IntersectionIterator< GridImp, IntersectionIteratorImp, IntersectionImp > |
| Mesh entities of codimension 0 ("elements") allow to visit all intersections with "neighboring" elements and with the domain boundary. More...
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class | Dune::IndexSet< GridImp, IndexSetImp, IndexTypeImp, TypesImp > |
| Index Set Interface base class. More...
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class | Dune::IdSet< GridImp, IdSetImp, IdTypeImp > |
| Id Set Interface. More...
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class | Dune::Grid< dim, dimworld, ct, GridFamily > |
| Grid abstract base classThis class is the base class for all grid implementations. Although no virtual functions are used we call it abstract since its methods do not contain an implementation but forward to the methods of the derived class via the Barton-Nackman trick. More...
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struct | Dune::Grid< dim, dimworld, ct, GridFamily >::Codim< cd > |
| A Traits struct that collects all associated types of one implementation. More...
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struct | Dune::Grid< dim, dimworld, ct, GridFamily >::Codim< cd >::Partition< pitype > |
| A struct collecting all types depending on the partition iterator type. More...
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class | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > |
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class | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily >::ReturnImplementationType< T > |
| Helper class to choose correct implementation return type for getRealImplementation. More...
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class | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily >::ReturnImplementationType< const T > |
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struct | Dune::GridTraits< dim, dimw, GridImp, GeometryImp, EntityImp, LevelIteratorImp, LeafIntersectionImp, LevelIntersectionImp, LeafIntersectionIteratorImp, LevelIntersectionIteratorImp, HierarchicIteratorImp, LeafIteratorImp, LevelIndexSetImp, LeafIndexSetImp, GlobalIdSetImp, GIDType, LocalIdSetImp, LIDType, CCType, LevelGridViewTraits, LeafGridViewTraits, EntitySeedImp, LocalGeometryImp > |
| A traits struct that collects all associated types of one grid model. More...
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struct | Dune::GridTraits< dim, dimw, GridImp, GeometryImp, EntityImp, LevelIteratorImp, LeafIntersectionImp, LevelIntersectionImp, LeafIntersectionIteratorImp, LevelIntersectionIteratorImp, HierarchicIteratorImp, LeafIteratorImp, LevelIndexSetImp, LeafIndexSetImp, GlobalIdSetImp, GIDType, LocalIdSetImp, LIDType, CCType, LevelGridViewTraits, LeafGridViewTraits, EntitySeedImp, LocalGeometryImp >::Codim< cd > |
| Traits associated with a specific codim. More...
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struct | Dune::GridTraits< dim, dimw, GridImp, GeometryImp, EntityImp, LevelIteratorImp, LeafIntersectionImp, LevelIntersectionImp, LeafIntersectionIteratorImp, LevelIntersectionIteratorImp, HierarchicIteratorImp, LeafIteratorImp, LevelIndexSetImp, LeafIndexSetImp, GlobalIdSetImp, GIDType, LocalIdSetImp, LIDType, CCType, LevelGridViewTraits, LeafGridViewTraits, EntitySeedImp, LocalGeometryImp >::Codim< cd >::Partition< pitype > |
| Traits associated with a specific grid partition type. More...
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struct | Dune::Capabilities::hasEntity< Grid< dim, dimworld, ct, GridFamily >, codim > |
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struct | Dune::Capabilities::hasEntity< GridDefaultImplementation< dim, dimworld, ct, GridFamily >, cdim > |
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struct | Dune::MakeableInterfaceObject< InterfaceType > |
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template<int dim, int dimworld, class ct , class GridFamily > |
Grid< dim, dimworld, ct, GridFamily >::LevelGridView | Dune::levelGridView (const Grid< dim, dimworld, ct, GridFamily > &grid, int level) |
| level grid view for the given grid and level. More...
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template<int dim, int dimworld, class ct , class GridFamily > |
Grid< dim, dimworld, ct, GridFamily >::LeafGridView | Dune::leafGridView (const Grid< dim, dimworld, ct, GridFamily > &grid) |
| leaf grid view for the given grid More...
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Different resources needed by all grid implementations.