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gl_platform.h
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1 /*
2  * gl_platform.h
3  *
4  * Wrapper to select proper OpenGL headers for various platforms
5  *
6  * Copyright (C) 2013-2014 Sylvain Munaut
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation, either version 3 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  */
21 
22 /*! \file gl_platform.h
23  * \brief Wrapper to select proper OpenGL headers for various platforms
24  */
25 
26 #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
27 # define _WIN32
28 #endif
29 
30 #if defined(__APPLE__) || defined(MACOSX)
31 # define GL_GLEXT_PROTOTYPES
32 # include <OpenGL/gl.h>
33 #elif defined(_WIN32)
34 # include <GL/glew.h>
35 #else
36 # define GL_GLEXT_PROTOTYPES
37 # include <GL/gl.h>
38 #endif