JUCE
Classes | Namespaces | Functions
juce_OpenGLGraphicsContext.h File Reference

Classes

struct  juce::OpenGLGraphicsContextCustomShader
 Used to create custom shaders for use with an openGL 2D rendering context. More...
 

Namespaces

 juce
 Classes for IIR filter processing.
 

Functions

LowLevelGraphicsContext * juce::createOpenGLGraphicsContext (OpenGLContext &target, int width, int height)
 Creates a graphics context object that will render into the given OpenGL target. More...
 
LowLevelGraphicsContext * juce::createOpenGLGraphicsContext (OpenGLContext &context, OpenGLFrameBuffer &target)
 Creates a graphics context object that will render into the given OpenGL target. More...
 
LowLevelGraphicsContext * juce::createOpenGLGraphicsContext (OpenGLContext &context, unsigned int frameBufferID, int width, int height)
 Creates a graphics context object that will render into the given OpenGL target. More...