component | juce::OpenGLContext::NativeContext | |
createAttribs(NSOpenGLPixelFormatAttribute *attribs, OpenGLVersion version, const OpenGLPixelFormat &pixFormat, bool shouldUseMultisampling) | juce::OpenGLContext::NativeContext | static |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | static |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | static |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | static |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | static |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | static |
dispatchDraw(jobject canvas) | juce::OpenGLContext::NativeContext | |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | |
getSwapInterval() const | juce::OpenGLContext::NativeContext | |
getSwapInterval() const noexcept | juce::OpenGLContext::NativeContext | |
getSwapInterval() const | juce::OpenGLContext::NativeContext | |
getSwapInterval() const | juce::OpenGLContext::NativeContext | |
getSwapInterval() const | juce::OpenGLContext::NativeContext | |
initialiseOnRenderThread(OpenGLContext &aContext) | juce::OpenGLContext::NativeContext | |
initialiseOnRenderThread(OpenGLContext &) | juce::OpenGLContext::NativeContext | |
initialiseOnRenderThread(OpenGLContext &c) | juce::OpenGLContext::NativeContext | |
initialiseOnRenderThread(OpenGLContext &) | juce::OpenGLContext::NativeContext | |
initialiseOnRenderThread(OpenGLContext &c) | juce::OpenGLContext::NativeContext | |
isActive() const noexcept | juce::OpenGLContext::NativeContext | |
isActive() const noexcept | juce::OpenGLContext::NativeContext | |
isActive() const noexcept | juce::OpenGLContext::NativeContext | |
isActive() const noexcept | juce::OpenGLContext::NativeContext | |
isActive() const noexcept | juce::OpenGLContext::NativeContext | |
lastSwapTime | juce::OpenGLContext::NativeContext | |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | |
minSwapTimeMs | juce::OpenGLContext::NativeContext | |
NativeContext(Component &comp, const OpenGLPixelFormat &, void *, bool, OpenGLVersion) | juce::OpenGLContext::NativeContext | |
NativeContext(Component &c, const OpenGLPixelFormat &pixFormat, void *contextToShare, bool multisampling, OpenGLVersion version) | juce::OpenGLContext::NativeContext | |
NativeContext(Component &comp, const OpenGLPixelFormat &cPixelFormat, void *shareContext, bool, OpenGLVersion) | juce::OpenGLContext::NativeContext | |
NativeContext(Component &component, const OpenGLPixelFormat &pixFormat, void *contextToShare, bool shouldUseMultisampling, OpenGLVersion version) | juce::OpenGLContext::NativeContext | |
NativeContext(Component &component, const OpenGLPixelFormat &pixelFormat, void *contextToShareWith, bool, OpenGLVersion) | juce::OpenGLContext::NativeContext | |
renderContext | juce::OpenGLContext::NativeContext | |
setSwapInterval(const int) | juce::OpenGLContext::NativeContext | |
setSwapInterval(int numFramesPerSwap) noexcept | juce::OpenGLContext::NativeContext | |
setSwapInterval(int numFramesPerSwap) | juce::OpenGLContext::NativeContext | |
setSwapInterval(int numFramesPerSwap) | juce::OpenGLContext::NativeContext | |
setSwapInterval(int numFramesPerSwap) | juce::OpenGLContext::NativeContext | |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | |
surfaceChanged(jobject holder, int format, int width, int height) | juce::OpenGLContext::NativeContext | |
surfaceCreated(jobject holder) | juce::OpenGLContext::NativeContext | |
surfaceDestroyed(jobject holder) | juce::OpenGLContext::NativeContext | |
swapBuffers() const noexcept | juce::OpenGLContext::NativeContext | |
swapBuffers() | juce::OpenGLContext::NativeContext | |
swapBuffers() | juce::OpenGLContext::NativeContext | |
swapBuffers() | juce::OpenGLContext::NativeContext | |
swapBuffers() const noexcept | juce::OpenGLContext::NativeContext | |
triggerRepaint() | juce::OpenGLContext::NativeContext | |
triggerRepaint() | juce::OpenGLContext::NativeContext | |
underrunCounter | juce::OpenGLContext::NativeContext | |
updateWindowPosition(Rectangle< int > bounds) | juce::OpenGLContext::NativeContext | |
updateWindowPosition(Rectangle< int > bounds) | juce::OpenGLContext::NativeContext | |
updateWindowPosition(Rectangle< int > newBounds) | juce::OpenGLContext::NativeContext | |
updateWindowPosition(Rectangle< int >) | juce::OpenGLContext::NativeContext | |
updateWindowPosition(Rectangle< int > bounds) | juce::OpenGLContext::NativeContext | |
view | juce::OpenGLContext::NativeContext | |
viewAttachment | juce::OpenGLContext::NativeContext | |
~NativeContext() | juce::OpenGLContext::NativeContext | |
~NativeContext() | juce::OpenGLContext::NativeContext | |
~NativeContext() | juce::OpenGLContext::NativeContext | |
~NativeContext() | juce::OpenGLContext::NativeContext | |
~NativeContext() | juce::OpenGLContext::NativeContext | |