openshot-audio  0.1.4
AudioData::Float32 Member List

This is the complete list of members for AudioData::Float32, including all inherited members.

advance() noexceptAudioData::Float32inline
bytesPerSample enum valueAudioData::Float32
clear() noexceptAudioData::Float32inline
clearMultiple(int num) noexceptAudioData::Float32inline
copyFromBE(SourceType &source) noexceptAudioData::Float32inline
copyFromLE(SourceType &source) noexceptAudioData::Float32inline
copyFromSameType(Float32 &source) noexceptAudioData::Float32inline
dataAudioData::Float32
Float32(void *d) noexceptAudioData::Float32inline
getAsFloatBE() const noexceptAudioData::Float32inline
getAsFloatLE() const noexceptAudioData::Float32inline
getAsInt32BE() const noexceptAudioData::Float32inline
getAsInt32LE() const noexceptAudioData::Float32inline
isFloat enum valueAudioData::Float32
maxValue enum valueAudioData::Float32
resolution enum valueAudioData::Float32
setAsFloatBE(float newValue) noexceptAudioData::Float32inline
setAsFloatLE(float newValue) noexceptAudioData::Float32inline
setAsInt32BE(int32 newValue) noexceptAudioData::Float32inline
setAsInt32LE(int32 newValue) noexceptAudioData::Float32inline
skip(int numSamples) noexceptAudioData::Float32inline