openshot-audio
0.1.4
|
#include <juce_graphics.h>
Additional Inherited Members | |
![]() | |
StackBasedLowLevelGraphicsContext (RenderingHelpers::SoftwareRendererSavedState *initialState) | |
StackBasedLowLevelGraphicsContext () | |
![]() | |
LowLevelGraphicsContext () | |
![]() | |
RenderingHelpers::SavedStateStack< RenderingHelpers::SoftwareRendererSavedState > | stack |
A lowest-common-denominator implementation of LowLevelGraphicsContext that does all its rendering in memory.
User code is not supposed to create instances of this class directly - do all your rendering via the Graphics class instead.
LowLevelGraphicsSoftwareRenderer::LowLevelGraphicsSoftwareRenderer | ( | const Image & | imageToRenderOnto | ) |
Creates a context to render into an image.
LowLevelGraphicsSoftwareRenderer::LowLevelGraphicsSoftwareRenderer | ( | const Image & | imageToRenderOnto, |
Point< int > | origin, | ||
const RectangleList< int > & | initialClip | ||
) |
Creates a context to render into a clipped subsection of an image.
LowLevelGraphicsSoftwareRenderer::~LowLevelGraphicsSoftwareRenderer | ( | ) |
Destructor.