openshot-audio  0.1.6
Public Member Functions | List of all members
GraphRenderingOps::RenderingOpSequenceCalculator Struct Reference

Public Member Functions

 RenderingOpSequenceCalculator (AudioProcessorGraph &g, const Array< AudioProcessorGraph::Node *> &nodes, Array< void *> &renderingOps)
 
int getNumBuffersNeeded () const noexcept
 
int getNumMidiBuffersNeeded () const noexcept
 

Detailed Description

Used to calculate the correct sequence of rendering ops needed, based on the best re-use of shared buffers at each stage.

Constructor & Destructor Documentation

◆ RenderingOpSequenceCalculator()

GraphRenderingOps::RenderingOpSequenceCalculator::RenderingOpSequenceCalculator ( AudioProcessorGraph g,
const Array< AudioProcessorGraph::Node *> &  nodes,
Array< void *> &  renderingOps 
)
inline

Member Function Documentation

◆ getNumBuffersNeeded()

int GraphRenderingOps::RenderingOpSequenceCalculator::getNumBuffersNeeded ( ) const
inlinenoexcept

◆ getNumMidiBuffersNeeded()

int GraphRenderingOps::RenderingOpSequenceCalculator::getNumMidiBuffersNeeded ( ) const
inlinenoexcept

The documentation for this struct was generated from the following file: