OpenShot Library | libopenshot
0.2.5
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31 #ifndef OPENSHOT_CHROMAKEY_EFFECT_H
32 #define OPENSHOT_CHROMAKEY_EFFECT_H
34 #include "../EffectBase.h"
43 #include "../Exceptions.h"
44 #include "../KeyFrame.h"
62 void init_effect_details();
86 std::shared_ptr<Frame>
GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number);
89 std::string
Json()
const override;
90 void SetJson(
const std::string value);
95 std::string
PropertiesJSON(int64_t requested_frame)
const override;
This abstract class is the base class, used by all effects in libopenshot.
This namespace is the default namespace for all code in the openshot library.
This class uses the ImageMagick++ libraries, to remove (i.e. key out) a color (i.e....
void SetJsonValue(const Json::Value root)
Load Json::Value into this object.
This class represents a color (used on the timeline and clips)
A Keyframe is a collection of Point instances, which is used to vary a number or property over time.
Json::Value JsonValue() const override
Generate Json::Value for this object.
void SetJson(const std::string value)
Load JSON string into this object.
std::string Json() const override
Get and Set JSON methods.
ChromaKey()
Blank constructor, useful when using Json to load the effect properties.
std::string PropertiesJSON(int64_t requested_frame) const override
std::shared_ptr< Frame > GetFrame(std::shared_ptr< Frame > frame, int64_t frame_number)
This method is required for all derived classes of EffectBase, and returns a modified openshot::Frame...