SDL  2.0
SDL_windowsmodes.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef SDL_windowsmodes_h_
24 #define SDL_windowsmodes_h_
25 
26 typedef struct
27 {
28  TCHAR DeviceName[32];
29  HMONITOR MonitorHandle;
31 
32 typedef struct
33 {
34  DEVMODE DeviceMode;
36 
37 extern int WIN_InitModes(_THIS);
38 extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
40 extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
41 extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
43 extern void WIN_QuitModes(_THIS);
44 
45 #endif /* SDL_windowsmodes_h_ */
46 
47 /* vi: set ts=4 sw=4 expandtab: */
WIN_GetDisplayUsableBounds
int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
mode
GLenum mode
Definition: SDL_opengl_glext.h:1125
WIN_InitModes
int WIN_InitModes(_THIS)
WIN_GetDisplayModes
void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
SDL_DisplayMode
The structure that defines a display mode.
Definition: SDL_video.h:53
SDL_DisplayData::MonitorHandle
HMONITOR MonitorHandle
Definition: SDL_windowsmodes.h:29
rect
SDL_Rect rect
Definition: testrelative.c:27
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
WIN_GetDisplayDPI
int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
WIN_QuitModes
void WIN_QuitModes(_THIS)
WIN_SetDisplayMode
int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
SDL_DisplayData
Definition: SDL_cocoamodes.h:26
WIN_GetDisplayBounds
int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
SDL_VideoDisplay
Definition: SDL_sysvideo.h:126
SDL_Rect
A rectangle, with the origin at the upper left (integer).
Definition: SDL_rect.h:77
SDL_DisplayModeData
Definition: SDL_cocoamodes.h:31
SDL_DisplayModeData::DeviceMode
DEVMODE DeviceMode
Definition: SDL_windowsmodes.h:34