SDL  2.0
SDL_uikitopenglview.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
23 
24 #import <UIKit/UIKit.h>
25 #import <OpenGLES/EAGL.h>
26 #import <OpenGLES/ES3/gl.h>
27 
28 #import "SDL_uikitview.h"
29 #include "SDL_uikitvideo.h"
30 
31 @interface SDL_uikitopenglview : SDL_uikitview
32 
33 - (instancetype)initWithFrame:(CGRect)frame
34  scale:(CGFloat)scale
35  retainBacking:(BOOL)retained
36  rBits:(int)rBits
37  gBits:(int)gBits
38  bBits:(int)bBits
39  aBits:(int)aBits
40  depthBits:(int)depthBits
41  stencilBits:(int)stencilBits
42  sRGB:(BOOL)sRGB
43  multisamples:(int)multisamples
44  context:(EAGLContext *)glcontext;
45 
46 @property (nonatomic, readonly, weak) EAGLContext *context;
47 
48 /* The width and height of the drawable in pixels (as opposed to points.) */
49 @property (nonatomic, readonly) int backingWidth;
50 @property (nonatomic, readonly) int backingHeight;
51 
52 @property (nonatomic, readonly) GLuint drawableRenderbuffer;
53 @property (nonatomic, readonly) GLuint drawableFramebuffer;
54 @property (nonatomic, readonly) GLuint msaaResolveFramebuffer;
55 
56 - (void)swapBuffers;
57 
58 - (void)updateFrame;
59 
60 @end
61 
62 #endif // SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
63 
64 /* vi: set ts=4 sw=4 expandtab: */
SDL_uikitvideo.h
SDL_uikitview.h
context
static screen_context_t context
Definition: video.c:25
SDL_uikitview
Definition: SDL_uikitview.h:28
GLuint
unsigned int GLuint
Definition: SDL_opengl.h:185
void
const SDL_PRINTF_FORMAT_STRING char int const SDL_PRINTF_FORMAT_STRING char int const SDL_PRINTF_FORMAT_STRING char int const SDL_PRINTF_FORMAT_STRING char const char const SDL_SCANF_FORMAT_STRING char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
Definition: SDL_dynapi_procs.h:89