SDL
2.0
|
Data Fields | |
SDL_JoystickGUID | guid |
char * | name |
char * | mapping |
SDL_ControllerMappingPriority | priority |
struct _ControllerMapping_t * | next |
Definition at line 95 of file SDL_gamecontroller.c.
SDL_JoystickGUID _ControllerMapping_t::guid |
Definition at line 97 of file SDL_gamecontroller.c.
char* _ControllerMapping_t::mapping |
Definition at line 99 of file SDL_gamecontroller.c.
char* _ControllerMapping_t::name |
Definition at line 98 of file SDL_gamecontroller.c.
struct _ControllerMapping_t* _ControllerMapping_t::next |
Definition at line 101 of file SDL_gamecontroller.c.
SDL_ControllerMappingPriority _ControllerMapping_t::priority |
Definition at line 100 of file SDL_gamecontroller.c.