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camera.hh
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1 /* -*- mia-c++ -*-
2  *
3  * This file is part of MIA - a toolbox for medical image analysis
4  * Copyright (c) Leipzig, Madrid 1999-2017 Gert Wollny
5  *
6  * MIA is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with MIA; if not, see <http://www.gnu.org/licenses/>.
18  *
19  */
20 
21 #ifndef mia_3d_camera_hh
22 #define mia_3d_camera_hh
23 
24 #include <mia/3d/quaternion.hh>
25 
27 
35 {
36 public:
38 
45  C3DCamera(const C3DFVector& loc, const Quaternion& rot, float zoom);
46 
49 
52 
54  float get_zoom() const;
55 
56  void print(std::ostream& os)const;
57 private:
58  C3DFVector m_location;
59  Quaternion m_rotation;
60  float m_zoom;
61 
62 
63 };
64 
65 bool EXPORT_3D operator == (const C3DCamera& a, const C3DCamera& b);
66 
67 inline
68 std::ostream& operator << (std::ostream& os, const C3DCamera& c)
69 {
70  c.print(os);
71  return os;
72 }
73 
75 #endif
operator<<
std::ostream & operator<<(std::ostream &os, const C3DCamera &c)
Definition: camera.hh:68
NS_MIA_BEGIN
#define NS_MIA_BEGIN
conveniance define to start the mia namespace
Definition: defines.hh:33
C3DCamera::C3DCamera
C3DCamera()
operator==
bool EXPORT_3D operator==(const C3DCamera &a, const C3DCamera &b)
NS_MIA_END
#define NS_MIA_END
conveniance define to end the mia namespace
Definition: defines.hh:36
quaternion.hh
C3DCamera::print
void print(std::ostream &os) const
C3DCamera::get_zoom
float get_zoom() const
EXPORT_3D
#define EXPORT_3D
Definition: defines3d.hh:45
Quaternion
a class to implement a quaternion
Definition: quaternion.hh:44
C3DCamera::C3DCamera
C3DCamera(const C3DFVector &loc, const Quaternion &rot, float zoom)
C3DCamera
this class defines the view point for 3D visualization
Definition: camera.hh:35
C3DCamera::get_rotation
Quaternion get_rotation() const
T3DVector< float >
C3DCamera::get_location
C3DFVector get_location() const