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29 #ifndef __LogConfig_H_
30 #define __LogConfig_H_
@ VRM_PROPORTIONAL
Percentage of vertexes to be removed from each submesh.
Real reductionValue
The value, which depends on reductionMethod.
@ VRM_COLLAPSE_COST
Reduces the vertices, until the cost is bigger then the given value.
Real distance
Distance to swap the LOD.
Strategy for determining level of detail.
vector< LodLevel >::type LodLevelList
VertexReductionMethod
Type of the reduction.
size_t outUniqueVertexCount
This is set by ProgressiveMeshGenerator::build() function.
VertexReductionMethod reductionMethod
Reduction method to use.
float Real
Software floating point type.
bool outSkipped
Whether the LOD level generation was skipped, because it has same vertex count as the previous LOD le...
@ VRM_CONSTANT
Exact vertex count to be removed from each submesh.
Structure for automatic LOD configuration.
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