36 namespace visualization {
39 class FilamentResourceManager;
75 static bool is_headless_;
76 static std::string resource_path_;
77 filament::Engine* engine_;
Definition: FilamentEngine.h:41
static void DestroyInstance()
Definition: FilamentEngine.cpp:94
static void SelectBackend(RenderingType type)
Definition: FilamentEngine.cpp:58
static void SetResourcePath(const std::string &resource_path)
Definition: FilamentEngine.cpp:62
static FilamentResourceManager & GetResourceManager()
Definition: FilamentEngine.cpp:74
static const std::string & GetResourcePath()
Definition: FilamentEngine.cpp:70
static filament::Engine & GetInstance()
Definition: FilamentEngine.cpp:72
RenderingType
Definition: FilamentEngine.h:43
~EngineInstance()
Definition: FilamentEngine.cpp:78
static void EnableHeadless()
Definition: FilamentEngine.cpp:60
Definition: FilamentResourceManager.h:69
Definition: FilamentEngine.h:31
Definition: PinholeCameraIntrinsic.cpp:35