29 #include <Eigen/Geometry>
32 namespace visualization {
38 Color(
float r,
float g,
float b,
float a = 1.0);
39 Color(
const Eigen::Vector3f& rgb);
46 void SetColor(
float r,
float g,
float b,
float a = 1.0);
bool operator==(const Color &rhs) const
Definition: Color.cpp:44
float GetBlue() const
Definition: Color.cpp:55
float GetGreen() const
Definition: Color.cpp:54
void SetColor(float r, float g, float b, float a=1.0)
Definition: Color.cpp:58
const float * GetPointer() const
Definition: Color.cpp:68
float GetAlpha() const
Definition: Color.cpp:56
float GetRed() const
Definition: Color.cpp:53
bool operator!=(const Color &rhs) const
Definition: Color.cpp:49
Color Lightened(float amount)
Definition: Color.cpp:71
unsigned int ToABGR32() const
Definition: Color.cpp:78
float * GetMutablePointer()
Definition: Color.cpp:69
Color()
Definition: Color.cpp:36
Definition: PinholeCameraIntrinsic.cpp:35