Open3D (C++ API)  0.17.0
Inverse.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2023 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
10#include "open3d/core/Tensor.h"
11
12namespace open3d {
13namespace core {
14
16void Inverse(const Tensor& A, Tensor& output);
17
18void InverseCPU(void* A_data,
19 void* ipiv_data,
20 void* output_data,
21 int64_t n,
22 Dtype dtype,
23 const Device& device);
24
25#ifdef BUILD_CUDA_MODULE
26void InverseCUDA(void* A_data,
27 void* ipiv_data,
28 void* output_data,
29 int64_t n,
30 Dtype dtype,
31 const Device& device);
32#endif
33
34} // namespace core
35} // namespace open3d
void InverseCPU(void *A_data, void *ipiv_data, void *output_data, int64_t n, Dtype dtype, const Device &device)
Definition: InverseCPU.cpp:15
void Inverse(const Tensor &A, Tensor &output)
Computes A^{-1} with LU factorization, where A is a N x N square matrix.
Definition: Inverse.cpp:18
void InverseCUDA(void *A_data, void *ipiv_data, void *output_data, int64_t n, Dtype dtype, const Device &device)
Definition: InverseCUDA.cpp:16
Definition: PinholeCameraIntrinsic.cpp:16