Open3D (C++ API)  0.17.0
Label3D.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2023 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
10#include <memory>
11
13namespace open3d {
14namespace visualization {
15namespace gui {
16
17// Label3D is a helper class for labels (like UI Labels) at 3D points as opposed
18// to screen points. It is NOT a UI widget but is instead used via Open3DScene
19// class. See Open3DScene::AddLabel/RemoveLabel.
20class Label3D {
21public:
23 explicit Label3D(const Eigen::Vector3f& pos, const char* text = nullptr);
24 ~Label3D();
25
26 const char* GetText() const;
28 void SetText(const char* text);
29
30 Eigen::Vector3f GetPosition() const;
31 void SetPosition(const Eigen::Vector3f& pos);
32
34 Color GetTextColor() const;
35
37 void SetTextColor(const Color& color);
38
40 float GetTextScale() const;
41
45 void SetTextScale(float scale);
46
47private:
48 struct Impl;
49 std::unique_ptr<Impl> impl_;
50};
51
52} // namespace gui
53} // namespace visualization
54} // namespace open3d
math::float4 color
Definition: LineSetBuffers.cpp:45
Definition: Color.h:16
Definition: Label3D.h:20
Color GetTextColor() const
Returns the color with which the text will be drawn.
Definition: Label3D.cpp:45
const char * GetText() const
Definition: Label3D.cpp:35
Label3D(const Eigen::Vector3f &pos, const char *text=nullptr)
Copies text.
Definition: Label3D.cpp:25
float GetTextScale() const
Get the current scale. See not below on meaning of scale.
Definition: Label3D.cpp:49
~Label3D()
Definition: Label3D.cpp:33
void SetPosition(const Eigen::Vector3f &pos)
Definition: Label3D.cpp:41
void SetTextScale(float scale)
Definition: Label3D.cpp:51
Eigen::Vector3f GetPosition() const
Definition: Label3D.cpp:39
void SetTextColor(const Color &color)
Set the color with which the text will be drawn.
Definition: Label3D.cpp:47
void SetText(const char *text)
Sets the text of the label (copies text)
Definition: Label3D.cpp:37
Definition: PinholeCameraIntrinsic.cpp:16