openscenegraph
Public Member Functions | Public Attributes | List of all members
osg::TriangleIndexFunctor< T > Class Template Reference
Inheritance diagram for osg::TriangleIndexFunctor< T >:
osg::PrimitiveIndexFunctor

Public Member Functions

virtual void setVertexArray (unsigned int, const Vec2 *)
 
virtual void setVertexArray (unsigned int, const Vec3 *)
 
virtual void setVertexArray (unsigned int, const Vec4 *)
 
virtual void setVertexArray (unsigned int, const Vec2d *)
 
virtual void setVertexArray (unsigned int, const Vec3d *)
 
virtual void setVertexArray (unsigned int, const Vec4d *)
 
virtual void begin (GLenum mode)
 
virtual void vertex (unsigned int vert)
 
virtual void end ()
 
virtual void drawArrays (GLenum mode, GLint first, GLsizei count)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLubyte *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLushort *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLuint *indices)
 
- Public Member Functions inherited from osg::PrimitiveIndexFunctor
virtual ~PrimitiveIndexFunctor ()
 
void useVertexCacheAsVertexArray ()
 

Public Attributes

GLenum _modeCache
 
std::vector< GLuint > _indexCache
 
- Public Attributes inherited from osg::PrimitiveIndexFunctor
std::vector< Vec3_vertexCache
 
bool _treatVertexDataAsTemporary
 

Member Function Documentation

◆ begin()

template<class T >
virtual void osg::TriangleIndexFunctor< T >::begin ( GLenum  mode)
inlinevirtual

◆ drawArrays()

template<class T >
virtual void osg::TriangleIndexFunctor< T >::drawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
)
inlinevirtual

◆ drawElements() [1/3]

template<class T >
virtual void osg::TriangleIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const GLubyte *  indices 
)
inlinevirtual

◆ drawElements() [2/3]

template<class T >
virtual void osg::TriangleIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const GLushort *  indices 
)
inlinevirtual

◆ drawElements() [3/3]

template<class T >
virtual void osg::TriangleIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const GLuint *  indices 
)
inlinevirtual

◆ end()

template<class T >
virtual void osg::TriangleIndexFunctor< T >::end ( )
inlinevirtual

◆ setVertexArray() [1/6]

template<class T >
virtual void osg::TriangleIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec2  
)
inlinevirtual

◆ setVertexArray() [2/6]

template<class T >
virtual void osg::TriangleIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec3  
)
inlinevirtual

◆ setVertexArray() [3/6]

template<class T >
virtual void osg::TriangleIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec4  
)
inlinevirtual

◆ setVertexArray() [4/6]

template<class T >
virtual void osg::TriangleIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec2d  
)
inlinevirtual

◆ setVertexArray() [5/6]

template<class T >
virtual void osg::TriangleIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec3d  
)
inlinevirtual

◆ setVertexArray() [6/6]

template<class T >
virtual void osg::TriangleIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec4d  
)
inlinevirtual

◆ vertex()

template<class T >
virtual void osg::TriangleIndexFunctor< T >::vertex ( unsigned int  vert)
inlinevirtual

Member Data Documentation

◆ _indexCache

template<class T >
std::vector<GLuint> osg::TriangleIndexFunctor< T >::_indexCache

◆ _modeCache

template<class T >
GLenum osg::TriangleIndexFunctor< T >::_modeCache

The documentation for this class was generated from the following file: