openscenegraph
Public Member Functions | Protected Member Functions | List of all members
osgParticle::Shooter Class Referenceabstract
Inheritance diagram for osgParticle::Shooter:
osg::Object osg::Referenced osgParticle::RadialShooter

Public Member Functions

 Shooter ()
 
 Shooter (const Shooter &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
virtual void shoot (Particle *P) const =0
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~Shooter ()
 
Shooteroperator= (const Shooter &)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Detailed Description

An abstract base class used by ModularEmitter to "shoot" the particles after they have been placed. Descendants of this class must override the shoot() method.

Constructor & Destructor Documentation

◆ Shooter() [1/2]

osgParticle::Shooter::Shooter ( )
inline

◆ Shooter() [2/2]

osgParticle::Shooter::Shooter ( const Shooter copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
inline

◆ ~Shooter()

virtual osgParticle::Shooter::~Shooter ( )
inlineprotectedvirtual

Member Function Documentation

◆ className()

virtual const char* osgParticle::Shooter::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Implements osg::Object.

◆ isSameKindAs()

virtual bool osgParticle::Shooter::isSameKindAs ( const osg::Object obj) const
inlinevirtual

Reimplemented from osg::Object.

◆ libraryName()

virtual const char* osgParticle::Shooter::libraryName ( ) const
inlinevirtual

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

◆ operator=()

Shooter& osgParticle::Shooter::operator= ( const Shooter )
inlineprotected

◆ shoot()

virtual void osgParticle::Shooter::shoot ( Particle P) const
pure virtual

Shoot a particle. Must be overriden by descendants. This method should only set the velocity vector of particle P, leaving other attributes unchanged.

Implemented in osgParticle::RadialShooter.


The documentation for this class was generated from the following file: