openscenegraph
osgAnimation::UpdateMatrixTransform Member List

This is the complete list of members for osgAnimation::UpdateMatrixTransform, including all inherited members.

_dataVarianceosg::Objectprotected
_nameosg::Objectprotected
_nestedCallbackosg::NodeCallback
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_transformsosgAnimation::UpdateMatrixTransformprotected
_userDataContainerosg::Objectprotected
addNestedCallback(NodeCallback *nc)osg::NodeCallbackinline
addObserver(Observer *observer) constosg::Referenced
AnimationUpdateCallback()osgAnimation::AnimationUpdateCallback< osg::NodeCallback >inline
AnimationUpdateCallback(const std::string &name)osgAnimation::AnimationUpdateCallback< osg::NodeCallback >inline
AnimationUpdateCallback(const AnimationUpdateCallback &apc, const osg::CopyOp &copyop)osgAnimation::AnimationUpdateCallback< osg::NodeCallback >inline
className() const =0osg::Objectpure virtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() constosg::Referencedprotected
DYNAMIC enum valueosg::Object
getDataVariance() constosg::Objectinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getName() constosgAnimation::AnimationUpdateCallback< osg::NodeCallback >inline
getNestedCallback()osg::NodeCallbackinline
getNestedCallback() constosg::NodeCallbackinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() constosg::Referencedinline
getStackedTransforms()osgAnimation::UpdateMatrixTransforminline
getStackedTransforms() constosgAnimation::UpdateMatrixTransforminline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getUserData()osg::Objectvirtual
getUserData() constosg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() constosg::Objectinline
getUserValue(const std::string &name, T &value) constosg::Object
getUserValue(const std::string &name, T &value) constosg::Object
isSameKindAs(const Object *) constosg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
link(osgAnimation::Channel *channel)osgAnimation::UpdateMatrixTransformvirtual
AnimationUpdateCallback< osg::NodeCallback >::link(Animation *animation)osgAnimation::AnimationUpdateCallback< osg::NodeCallback >inlinevirtual
META_Object(osgAnimation, UpdateMatrixTransform)osgAnimation::UpdateMatrixTransform
AnimationUpdateCallback< osg::NodeCallback >::META_Object(osgAnimation, AnimationUpdateCallback< osg::NodeCallback >)osgAnimation::AnimationUpdateCallback< osg::NodeCallback >
osg::NodeCallback::META_Object(osg, NodeCallback)osg::NodeCallback
NodeCallback()osg::NodeCallbackinline
NodeCallback(const NodeCallback &nc, const CopyOp &)osg::NodeCallbackinline
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(osg::Node *node, osg::NodeVisitor *nv)osgAnimation::UpdateMatrixTransformvirtual
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) constosg::Objectinlinevirtual
removeNestedCallback(NodeCallback *nc)osg::NodeCallbackinline
removeObserver(Observer *observer) constosg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNestedCallback(NodeCallback *nc)osg::NodeCallbackinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
STATIC enum valueosg::Object
traverse(Node *node, NodeVisitor *nv)osg::NodeCallback
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
UNSPECIFIED enum valueosg::Object
UpdateMatrixTransform(const std::string &name="")osgAnimation::UpdateMatrixTransform
UpdateMatrixTransform(const UpdateMatrixTransform &apc, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgAnimation::UpdateMatrixTransform
~NodeCallback()osg::NodeCallbackinlineprotectedvirtual
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual