My Project
boundarygrid.cpp File Reference

Class describing 2D quadrilateral grids. More...

#include "boundarygrid.hh"
#include <iostream>

Namespaces

 Opm
 Inverting small matrices.
 

Functions

bool Opm::Elasticity::EQUAL2 (const BoundaryGrid::FaceCoord &x, const BoundaryGrid::FaceCoord &y, double tol)
 Check that two points are sufficiently equal. More...
 
BoundaryGrid::Vertex Opm::Elasticity::minXminY (std::vector< BoundaryGrid::Vertex > &in)
 Find the vertex in the vector with minimum X and minimum Y. More...
 
BoundaryGrid::Vertex Opm::Elasticity::maxXminY (std::vector< BoundaryGrid::Vertex > &in)
 Find the vertex in the vector with maximum X and minimum Y. More...
 
BoundaryGrid::Vertex Opm::Elasticity::maxXmaxY (std::vector< BoundaryGrid::Vertex > &in)
 Find the vertex in the vector with maximum X and maximum Y. More...
 
BoundaryGrid::Vertex Opm::Elasticity::minXmaxY (std::vector< BoundaryGrid::Vertex > &in)
 Find the vertex in the vector with minimum X and maximum Y. More...
 

Detailed Description

Class describing 2D quadrilateral grids.

Date
Nov 9 2011
Author
Arne Morten Kvarving / SINTEF

Function Documentation

◆ EQUAL2()

bool Opm::Elasticity::EQUAL2 ( const BoundaryGrid::FaceCoord x,
const BoundaryGrid::FaceCoord y,
double  tol 
)
inline

Check that two points are sufficiently equal.

Parameters
[in]xFirst point
[in]ySecond point
[in]tolTolerance of comparison

◆ maxXmaxY()

BoundaryGrid::Vertex Opm::Elasticity::maxXmaxY ( std::vector< BoundaryGrid::Vertex > &  in)

Find the vertex in the vector with maximum X and maximum Y.

Returns
The requested vertex

◆ maxXminY()

BoundaryGrid::Vertex Opm::Elasticity::maxXminY ( std::vector< BoundaryGrid::Vertex > &  in)

Find the vertex in the vector with maximum X and minimum Y.

Returns
The requested vertex

◆ minXmaxY()

BoundaryGrid::Vertex Opm::Elasticity::minXmaxY ( std::vector< BoundaryGrid::Vertex > &  in)

Find the vertex in the vector with minimum X and maximum Y.

Returns
The requested vertex

◆ minXminY()

BoundaryGrid::Vertex Opm::Elasticity::minXminY ( std::vector< BoundaryGrid::Vertex > &  in)

Find the vertex in the vector with minimum X and minimum Y.

Returns
The requested vertex