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17 #ifndef __SPECKLEY_WAVE_ASSEMBLER_3D_H__
18 #define __SPECKLEY_WAVE_ASSEMBLER_3D_H__
20 #include <speckley/Speckley.h>
21 #include <speckley/AbstractAssembler.h>
22 #include <speckley/Brick.h>
23 #include <speckley/SpeckleyException.h>
25 #include <escript/Data.h>
42 domain = REFCOUNTNS::static_pointer_cast<const Brick>(dom);
44 DataMap::const_iterator a = c.find(
"c12"), b = c.find(
"c23");
45 if (c.find(
"c11") == c.end()
46 || c.find(
"c13") == c.end() || c.find(
"c33") == c.end()
47 || c.find(
"c44") == c.end() || c.find(
"c66") == c.end()
48 || (a == c.end() && b == c.end()))
51 if (a != c.end() && b != c.end()) {
53 }
else if (a == c.end()) {
62 }
else if (b == c.end()) {
72 c11 = c.find(
"c11")->second;
73 c13 = c.find(
"c13")->second;
74 c33 = c.find(
"c33")->second;
75 c44 = c.find(
"c44")->second;
76 c66 = c.find(
"c66")->second;
188 #endif // __SPECKLEY_WAVE_ASSEMBLER_3D_H__
escript::Data c11
Definition: speckley/src/WaveAssembler3D.h:183
escript::Data c33
Definition: speckley/src/WaveAssembler3D.h:183
escript::Data c44
Definition: speckley/src/WaveAssembler3D.h:183
virtual void assemblePDEBoundarySingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/WaveAssembler3D.cpp:516
WaveAssembler3D(escript::const_Domain_ptr dom, const double *dx, const dim_t *NE, const dim_t *NN, const DataMap &c)
Definition: speckley/src/WaveAssembler3D.h:35
virtual void assemblePDEBoundarySystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/WaveAssembler3D.cpp:537
const FunctionSpace & getFunctionSpace() const
Return the function space.
Definition: Data.h:463
bool isHTI
Definition: speckley/src/WaveAssembler3D.h:182
Definition: AbstractAssembler.cpp:19
virtual void assemblePDEBoundarySingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/WaveAssembler3D.cpp:523
Data represents a collection of datapoints.
Definition: Data.h:64
void collateFunctionSpaceTypes(std::vector< int > &fsTypes, const DataMap &coefs) const
Definition: speckley/src/WaveAssembler3D.cpp:116
index_t dim_t
Definition: DataTypes.h:66
escript::Data c23
Definition: speckley/src/WaveAssembler3D.h:183
Base class for escript system matrices.
Definition: AbstractSystemMatrix.h:44
Brick is the 3-dimensional implementation of a SpeckleyDomain.
Definition: speckley/src/Brick.h:34
escript::Data c66
Definition: speckley/src/WaveAssembler3D.h:183
@ ReducedElements
Definition: Speckley.h:64
bool isEmpty() const
Definition: Data.cpp:1132
virtual void assemblePDEBoundarySystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/WaveAssembler3D.cpp:530
POINTER_WRAPPER_CLASS(const Brick) domain
virtual void assemblePDESingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/WaveAssembler3D.cpp:545
Definition: speckley/src/AbstractAssembler.h:35
const dim_t * m_NE
Definition: speckley/src/WaveAssembler3D.h:180
escript::Data c13
Definition: speckley/src/WaveAssembler3D.h:183
virtual void assemblePDESystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/WaveAssembler3D.cpp:211
const dim_t * m_NN
Definition: speckley/src/WaveAssembler3D.h:181
bool isVTI
Definition: speckley/src/WaveAssembler3D.h:182
int getTypeCode() const
Returns the function space type code.
Definition: FunctionSpace.cpp:95
~WaveAssembler3D()
Definition: speckley/src/WaveAssembler3D.h:93
Definition: speckley/src/WaveAssembler3D.h:33
std::map< std::string, escript::Data > DataMap
Definition: speckley/src/domainhelpers.h:25
boost::shared_ptr< const AbstractDomain > const_Domain_ptr
Definition: AbstractDomain.h:44
const double * m_dx
Definition: speckley/src/WaveAssembler3D.h:179
escript::Data c12
Definition: speckley/src/WaveAssembler3D.h:183
SpeckleyException exception class.
Definition: SpeckleyException.h:31
virtual void assemblePDESystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/WaveAssembler3D.cpp:506
virtual void assemblePDESingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/WaveAssembler3D.cpp:554