152 int firstPassengerCarriage,
bool asImage)
const;
bool drawAction_drawCarriageClass(const GUIVisualizationSettings &s, SUMOVehicleShape guiShape, bool asImage) const
draws the given guiShape if it has distinct carriages/modules and returns true if so ...
void drawAction_drawVehicleBlinker(double length) const
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
GUIVehicle(SUMOVehicleParameter *pars, const MSRoute *route, const MSVehicleType *type, const double speedFactor)
Constructor.
Representation of a vehicle in the micro simulation.
double getAngle() const
Returns the vehicle's direction in radians.
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
int getNumPassengers() const
return the number of passengers
Stores the information about how to visualize structures.
MSLane * getPreviousLane(MSLane *current, int &furtherIndex) const
double getColorValue(int activeScheme) const
gets the color value according to the current scheme index
void drawOutsideNetwork(bool add)
register vehicle for drawing while outside the network
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
void drawBestLanes() const
Draws the vehicle's best lanes.
void drawRouteHelper(const MSRoute &r, double exaggeration) const
Draws the route.
std::string getStopInfo() const
retrieve information about the current stop state
The car-following model and parameter.
bool isSelected() const
whether this vehicle is selected in the GUI
A point in 2D or 3D with translation and scaling methods.
A MSVehicle extended by some values for usage within the gui.
void drawAction_drawRailCarriages(const GUIVisualizationSettings &s, double defaultLength, double carriageGap, int firstPassengerCarriage, bool asImage) const
void drawAction_drawLinkItems(const GUIVisualizationSettings &s) const
void selectBlockingFoes() const
adds the blocking foes to the current selection
GUIParameterTableWindow * getTypeParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own type parameter window.
Structure representing possible vehicle parameter.
SUMOVehicleShape
Definition of vehicle classes to differ between different appearences.
void computeSeats(const Position &front, const Position &back, int &requiredSeats) const
add seats to mySeatPositions and update requiredSeats
void drawAction_drawVehicleBlueLight() const
Representation of a lane in the micro simulation.
void drawAction_drawPersonsAndContainers(const GUIVisualizationSettings &s) const
A window containing a gl-object's parameter.
double getLastLaneChangeOffset() const
Returns the time since the last lane change in seconds.
double getAngle() const
Return current angle.
A MSVehicle extended by some values for usage within the gui.
void drawAction_drawVehicleBrakeLight(double length, bool onlyOne=1) const