SUMO - Simulation of Urban MObility
GUITexturesHelper.h
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1 /****************************************************************************/
9 // Global storage for textures; manages and draws them
10 /****************************************************************************/
11 // SUMO, Simulation of Urban MObility; see http://sumo.dlr.de/
12 // Copyright (C) 2006-2017 DLR (http://www.dlr.de/) and contributors
13 /****************************************************************************/
14 //
15 // This file is part of SUMO.
16 // SUMO is free software: you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation, either version 3 of the License, or
19 // (at your option) any later version.
20 //
21 /****************************************************************************/
22 #ifndef GUITexturesHelper_h
23 #define GUITexturesHelper_h
24 
25 
26 // ===========================================================================
27 // included modules
28 // ===========================================================================
29 #ifdef _MSC_VER
30 #include <windows_config.h>
31 #else
32 #include <config.h>
33 #endif
34 
35 #include <fx.h>
37 
38 
39 // ===========================================================================
40 // class definitions
41 // ===========================================================================
47 public:
49  static int getMaxTextureSize();
50 
52  static GUIGlID add(FXImage* i);
53 
55  static void drawTexturedBox(int which, double size);
56 
58  static void drawTexturedBox(int which, double sizeX1, double sizeY1, double sizeX2, double sizeY2);
59 
63  static int getTextureID(const std::string& filename, const bool mirrorX = false);
64 
66  static void clearTextures();
67 
69  static void allowTextures(const bool val) {
70  myAllowTextures = val;
71  }
72 
74  static bool texturesAllowed() {
75  return myAllowTextures;
76  }
77 
78 private:
80  static std::map<std::string, int> myTextures;
81 
83  static bool myAllowTextures;
84 };
85 
86 
87 #endif
88 
89 /****************************************************************************/
static void drawTexturedBox(int which, double size)
Draws a named texture as a box with the given size.
static GUIGlID add(FXImage *i)
Adds a texture to use.
static std::map< std::string, int > myTextures
mapping from image paths to decals (initialization on first use)
static bool texturesAllowed()
ask whether texture drawing is enabled
static void clearTextures()
clears loaded textures
static int getTextureID(const std::string &filename, const bool mirrorX=false)
return texture id for the given filename (initialize on first use)
static bool myAllowTextures
whether textures are drawn
unsigned int GUIGlID
Definition: GUIGlObject.h:50
static int getMaxTextureSize()
return maximum number of pixels in x and y direction
Global storage for textures; manages and draws them.
static void allowTextures(const bool val)
switch texture drawing on and off