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SUMO - Simulation of Urban MObility
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The class responsible for building and deletion of vehicles (gui-version) More...
#include <GUIMEVehicleControl.h>
Public Types | |
typedef std::map< std::string, SUMOVehicle * >::const_iterator | constVehIt |
Definition of the internal vehicles map iterator. More... | |
Public Member Functions | |
void | abortWaiting () |
informes about all waiting vehicles (deletion in destructor) More... | |
void | adaptIntermodalRouter (MSNet::MSIntermodalRouter &router) const |
bool | addVehicle (const std::string &id, SUMOVehicle *v) |
Tries to insert the vehicle into the internal vehicle container. More... | |
void | addWaiting (const MSEdge *const edge, SUMOVehicle *vehicle) |
Adds a vehicle to the list of waiting vehiclse to a given edge. More... | |
SUMOTime | computeRandomDepartOffset () const |
compute (optional) random offset to the departure time More... | |
void | deleteVehicle (SUMOVehicle *v, bool discard=false) |
Deletes the vehicle. More... | |
void | discountStateLoaded (bool removed=false) |
avoid counting a vehicle twice if it was loaded from state and route input More... | |
double | getMaxSpeedFactor () const |
return the maximum speed factor for all vehicles that ever entered the network More... | |
double | getMinDeceleration () const |
return the minimum deceleration capability for all vehicles that ever entered the network More... | |
SUMOVehicle * | getWaitingVehicle (const MSEdge *const edge, const std::set< std::string > &lines, const double position, const std::string ridingID) |
GUIMEVehicleControl () | |
Constructor. More... | |
void | insertVehicleIDs (std::vector< GUIGlID > &into) |
Returns the list of all known vehicles by gl-id. More... | |
void | registerCollision () |
registers one collision-related teleport More... | |
void | registerEmergencyStop () |
register emergency stop More... | |
void | registerOneWaiting (const bool isPerson) |
increases the count of vehicles waiting for a transport to allow recognition of person / container related deadlocks More... | |
void | registerTeleportJam () |
register one non-collision-related teleport More... | |
void | registerTeleportWrongLane () |
register one non-collision-related teleport More... | |
void | registerTeleportYield () |
register one non-collision-related teleport More... | |
void | releaseVehicles () |
unlock access to vehicle removal/additions for thread synchronization More... | |
void | removeWaiting (const MSEdge *const edge, SUMOVehicle *vehicle) |
Removes a vehicle from the list of waiting vehicles to a given edge. More... | |
void | secureVehicles () |
lock access to vehicle removal/additions for thread synchronization More... | |
void | unregisterOneWaiting (const bool isPerson) |
decreases the count of vehicles waiting for a transport to allow recognition of person / container related deadlocks More... | |
~GUIMEVehicleControl () | |
Destructor. More... | |
Vehicle creation | |
SUMOVehicle * | buildVehicle (SUMOVehicleParameter *defs, const MSRoute *route, MSVehicleType *type, const bool ignoreStopErrors, const bool fromRouteFile=true) |
Builds a vehicle, increases the number of built vehicles. More... | |
Insertion, deletion and retrieval of vehicles | |
SUMOVehicle * | getVehicle (const std::string &id) const |
Returns the vehicle with the given id. More... | |
void | scheduleVehicleRemoval (SUMOVehicle *veh) |
Removes a vehicle after it has ended. More... | |
constVehIt | loadedVehBegin () const |
Returns the begin of the internal vehicle map. More... | |
constVehIt | loadedVehEnd () const |
Returns the end of the internal vehicle map. More... | |
Setting vehicle statistics | |
void | vehicleDeparted (const SUMOVehicle &v) |
Informs this control about a vehicle's departure. More... | |
Retrieval of vehicle statistics (always accessable) | |
int | getLoadedVehicleNo () const |
Returns the number of build vehicles. More... | |
int | getEndedVehicleNo () const |
Returns the number of removed vehicles. More... | |
int | getRunningVehicleNo () const |
Returns the number of build and inserted, but not yet deleted vehicles. More... | |
int | getDepartedVehicleNo () const |
Returns the number of inserted vehicles. More... | |
int | getQuota (double frac=-1) const |
Returns the number of instances of the current vehicle that shall be emitted considering that "frac" of all vehicles shall be emitted overall if a negative fraction is given the demand scaling factor is used (–scale) More... | |
int | getActiveVehicleCount () const |
Returns the number of build vehicles that have not been removed or need to wait for a passenger or a container. More... | |
int | getCollisionCount () const |
return the number of collisions More... | |
int | getTeleportsJam () const |
return the number of teleports due to jamming More... | |
int | getTeleportsYield () const |
return the number of teleports due to vehicles stuck on a minor road More... | |
int | getTeleportsWrongLane () const |
return the number of teleports due to vehicles stuck on the wrong lane More... | |
int | getTeleportCount () const |
return the number of teleports (including collisions) More... | |
int | getEmergencyStops () const |
return the number of emergency stops More... | |
double | getTotalDepartureDelay () const |
Returns the total departure delay. More... | |
double | getTotalTravelTime () const |
Returns the total travel time. More... | |
Insertion and retrieval of vehicle types | |
bool | addVType (MSVehicleType *vehType) |
Adds a vehicle type. More... | |
void | removeVType (const MSVehicleType *vehType) |
bool | addVTypeDistribution (const std::string &id, RandomDistributor< MSVehicleType *> *vehTypeDistribution) |
Adds a vehicle type distribution. More... | |
bool | hasVType (const std::string &id) const |
Asks for existence of a vehicle type. More... | |
bool | hasVTypeDistribution (const std::string &id) const |
Asks for a vehicle type distribution. More... | |
MSVehicleType * | getVType (const std::string &id=DEFAULT_VTYPE_ID, std::mt19937 *rng=0) |
Returns the named vehicle type or a sample from the named distribution. More... | |
void | insertVTypeIDs (std::vector< std::string > &into) const |
Inserts ids of all known vehicle types and vehicle type distributions to the given vector. More... | |
State I/O | |
void | setState (int runningVehNo, int loadedVehNo, int endedVehNo, double totalDepartureDelay, double totalTravelTime) |
Sets the current state variables as loaded from the stream. More... | |
void | saveState (OutputDevice &out) |
Saves the current state into the given stream. More... | |
Protected Attributes | |
Vehicle statistics (always accessible) | |
int | myLoadedVehNo |
The number of build vehicles. More... | |
Private Member Functions | |
GUIMEVehicleControl (const GUIMEVehicleControl &s) | |
invalidated copy constructor More... | |
GUIMEVehicleControl & | operator= (const GUIMEVehicleControl &s) |
invalidated assignment operator More... | |
Private Attributes | |
MFXMutex | myLock |
The mutex used to avoid concurrent updates of the vehicle buffer. More... | |
Vehicle container | |
typedef std::map< std::string, SUMOVehicle *> | VehicleDictType |
Vehicle dictionary type. More... | |
VehicleDictType | myVehicleDict |
Dictionary of vehicles. More... | |
The class responsible for building and deletion of vehicles (gui-version)
Definition at line 51 of file GUIMEVehicleControl.h.
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inherited |
Definition of the internal vehicles map iterator.
Definition at line 77 of file MSVehicleControl.h.
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protectedinherited |
Vehicle dictionary type.
Definition at line 531 of file MSVehicleControl.h.
GUIMEVehicleControl::GUIMEVehicleControl | ( | ) |
Constructor.
Definition at line 41 of file GUIMEVehicleControl.cpp.
GUIMEVehicleControl::~GUIMEVehicleControl | ( | ) |
Destructor.
Definition at line 45 of file GUIMEVehicleControl.cpp.
References MFXMutex::locked(), myLock, and MFXMutex::unlock().
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private |
invalidated copy constructor
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inherited |
informes about all waiting vehicles (deletion in destructor)
Definition at line 386 of file MSVehicleControl.cpp.
References MSVehicleControl::myVehicleDict, and WRITE_WARNING.
Referenced by MSVehicleControl::discountStateLoaded(), and MSNet::simulationState().
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inherited |
Definition at line 418 of file MSVehicleControl.cpp.
References IntermodalRouter< E, L, N, V, INTERNALROUTER >::addSchedule(), and MSVehicleControl::myPTVehicles.
Referenced by MSNet::adaptIntermodalRouter(), and MSVehicleControl::getMinDeceleration().
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virtual |
Tries to insert the vehicle into the internal vehicle container.
Identical to the MSVehicleControl implementation except for locking.
[in] | id | The id of the vehicle |
[in] | v | The vehicle |
Reimplemented from MSVehicleControl.
Definition at line 70 of file GUIMEVehicleControl.cpp.
References MSVehicleControl::addVehicle(), and myLock.
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inherited |
Adds a vehicle type.
If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type is added to the internal vehicle type container "myVTypeDict".
This control get responsible for deletion of the added vehicle type.
[in] | vehType | The vehicle type to add |
Definition at line 262 of file MSVehicleControl.cpp.
References MSVehicleControl::checkVType(), MSVehicleType::getID(), and MSVehicleControl::myVTypeDict.
Referenced by MSVehicleControl::getTotalTravelTime().
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inherited |
Adds a vehicle type distribution.
If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type distribution is added to the internal vehicle type distribution container "myVTypeDistDict".
This control get responsible for deletion of the added vehicle type distribution.
[in] | id | The id of the distribution to add |
[in] | vehTypeDistribution | The vehicle type distribution to add |
Definition at line 281 of file MSVehicleControl.cpp.
References MSVehicleControl::checkVType(), and MSVehicleControl::myVTypeDistDict.
Referenced by MSVehicleControl::getTotalTravelTime().
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inherited |
Adds a vehicle to the list of waiting vehiclse to a given edge.
Definition at line 334 of file MSVehicleControl.cpp.
References MSVehicleControl::myWaiting.
Referenced by MSVehicleControl::addVehicle(), MSVehicleControl::getTotalTravelTime(), and MSVehicle::processNextStop().
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virtual |
Builds a vehicle, increases the number of built vehicles.
Instead of a MEVehicle, a GUIMEVehicle is built
[in] | defs | The parameter defining the vehicle |
[in] | route | The route of this vehicle |
[in] | type | The type of this vehicle |
[in] | ignoreStopErrors | whether invalid stops trigger a warning only |
[in] | fromRouteFile | whether we are just reading the route file or creating via trigger, traci, ... |
Reimplemented from MEVehicleControl.
Definition at line 54 of file GUIMEVehicleControl.cpp.
References MSBaseVehicle::addStops(), MSVehicleType::computeChosenSpeedDeviation(), MSVehicleControl::computeRandomDepartOffset(), SUMOVehicleParameter::depart, MSNet::getInstance(), MSRouteHandler::getParsingRNG(), MSNet::informVehicleStateListener(), MSVehicleControl::myLoadedVehNo, and MSNet::VEHICLE_STATE_BUILT.
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inherited |
compute (optional) random offset to the departure time
Definition at line 98 of file MSVehicleControl.cpp.
References DELTA_T, MSRouteHandler::getParsingRNG(), MSVehicleControl::myMaxRandomDepartOffset, and RandHelper::rand().
Referenced by MEVehicleControl::buildVehicle(), buildVehicle(), GUIVehicleControl::buildVehicle(), MSVehicleControl::buildVehicle(), and MSVehicleControl::discountStateLoaded().
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virtual |
Deletes the vehicle.
Identical to the MSVehicleControl implementation except for locking.
[in] | v | The vehicle to delete |
Reimplemented from MSVehicleControl.
Definition at line 77 of file GUIMEVehicleControl.cpp.
References MSVehicleControl::deleteVehicle(), and myLock.
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inlineinherited |
avoid counting a vehicle twice if it was loaded from state and route input
Definition at line 441 of file MSVehicleControl.h.
References MSVehicleControl::abortWaiting(), MSVehicleControl::computeRandomDepartOffset(), MSVehicleControl::myDiscarded, MSVehicleControl::myEndedVehNo, MSVehicleControl::myLoadedVehNo, and MSVehicleControl::myRunningVehNo.
Referenced by MSStateHandler::closeVehicle(), and MSInsertionControl::determineCandidates().
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inlineinherited |
Returns the number of build vehicles that have not been removed or need to wait for a passenger or a container.
Definition at line 244 of file MSVehicleControl.h.
References MSVehicleControl::myEndedVehNo, MSVehicleControl::myLoadedVehNo, MSVehicleControl::myWaitingForContainer, and MSVehicleControl::myWaitingForPerson.
Referenced by libsumo::Simulation::getMinExpectedNumber(), and MSNet::simulationState().
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inlineinherited |
return the number of collisions
Definition at line 250 of file MSVehicleControl.h.
References MSVehicleControl::myCollisions.
Referenced by GUIApplicationWindow::checkGamingEvents(), MSNet::closeSimulation(), and GUINet::getParameterWindow().
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inlineinherited |
Returns the number of inserted vehicles.
Definition at line 226 of file MSVehicleControl.h.
References MSVehicleControl::getQuota(), MSVehicleControl::myDiscarded, MSVehicleControl::myEndedVehNo, and MSVehicleControl::myRunningVehNo.
Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), MSNet::postSimStepOutput(), and MSNet::writeOutput().
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inlineinherited |
return the number of emergency stops
Definition at line 273 of file MSVehicleControl.h.
References MSVehicleControl::myEmergencyStops.
Referenced by MSNet::closeSimulation().
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inlineinherited |
Returns the number of removed vehicles.
Definition at line 210 of file MSVehicleControl.h.
References MSVehicleControl::myEndedVehNo.
Referenced by GUINet::getParameterWindow(), and MSNet::writeOutput().
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inlineinherited |
Returns the number of build vehicles.
Definition at line 202 of file MSVehicleControl.h.
References MSVehicleControl::myLoadedVehNo.
Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), and MSNet::writeOutput().
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inlineinherited |
return the maximum speed factor for all vehicles that ever entered the network
Definition at line 460 of file MSVehicleControl.h.
References MSVehicleControl::myMaxSpeedFactor.
Referenced by MSLane::getMaximumBrakeDist().
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inlineinherited |
return the minimum deceleration capability for all vehicles that ever entered the network
Definition at line 465 of file MSVehicleControl.h.
References MSVehicleControl::adaptIntermodalRouter(), MSVehicleControl::checkVType(), and MSVehicleControl::myMinDeceleration.
Referenced by MSLane::getMaximumBrakeDist().
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inherited |
Returns the number of instances of the current vehicle that shall be emitted considering that "frac" of all vehicles shall be emitted overall if a negative fraction is given the demand scaling factor is used (–scale)
Definition at line 394 of file MSVehicleControl.cpp.
References MSVehicleControl::myLoadedVehNo, and MSVehicleControl::myScale.
Referenced by MSRouteHandler::closeVehicle(), MSInsertionControl::determineCandidates(), MSDevice::equippedByDefaultAssignmentOptions(), and MSVehicleControl::getDepartedVehicleNo().
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inlineinherited |
Returns the number of build and inserted, but not yet deleted vehicles.
Definition at line 218 of file MSVehicleControl.h.
References MSVehicleControl::myRunningVehNo.
Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), GUIApplicationWindow::handleEvent_SimulationStep(), MSNet::postSimStepOutput(), GUINet::setSimDuration(), MSNet::simulationStep(), and MSNet::writeOutput().
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inherited |
return the number of teleports (including collisions)
Definition at line 412 of file MSVehicleControl.cpp.
References MSVehicleControl::myCollisions, MSVehicleControl::myTeleportsJam, MSVehicleControl::myTeleportsWrongLane, MSVehicleControl::myTeleportsYield, and MSLane::teleportOnCollision().
Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), MSVehicleControl::getTeleportsWrongLane(), and MSNet::simulationState().
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inlineinherited |
return the number of teleports due to jamming
Definition at line 255 of file MSVehicleControl.h.
References MSVehicleControl::myTeleportsJam.
Referenced by MSNet::closeSimulation().
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inlineinherited |
return the number of teleports due to vehicles stuck on the wrong lane
Definition at line 265 of file MSVehicleControl.h.
References MSVehicleControl::getTeleportCount(), and MSVehicleControl::myTeleportsWrongLane.
Referenced by MSNet::closeSimulation().
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inlineinherited |
return the number of teleports due to vehicles stuck on a minor road
Definition at line 260 of file MSVehicleControl.h.
References MSVehicleControl::myTeleportsYield.
Referenced by MSNet::closeSimulation().
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inlineinherited |
Returns the total departure delay.
Definition at line 281 of file MSVehicleControl.h.
References MSVehicleControl::myTotalDepartureDelay.
Referenced by MSNet::writeOutput().
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inlineinherited |
Returns the total travel time.
Definition at line 289 of file MSVehicleControl.h.
References MSVehicleControl::addVType(), MSVehicleControl::addVTypeDistribution(), MSVehicleControl::addWaiting(), DEFAULT_VTYPE_ID, MSVehicleControl::getVType(), MSVehicleControl::getWaitingVehicle(), MSVehicleControl::hasVType(), MSVehicleControl::hasVTypeDistribution(), MSVehicleControl::insertVTypeIDs(), MSVehicleControl::myTotalTravelTime, MSVehicleControl::removeVType(), and MSVehicleControl::removeWaiting().
Referenced by MSNet::writeOutput().
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inherited |
Returns the vehicle with the given id.
If no vehicle with the given id is store din "myVehicleDict", 0 is returned.
[in] | id | The id of the vehicle to retrieve |
Definition at line 213 of file MSVehicleControl.cpp.
References MSVehicleControl::myVehicleDict.
Referenced by libsumo::Vehicle::add(), MSStateHandler::closeVehicle(), MSRouteHandler::closeVehicle(), MSInsertionControl::determineCandidates(), TraCIServerAPI_Vehicle::getPosition(), libsumo::Vehicle::getVehicle(), libsumo::Vehicle::isOnInit(), MSVehicleTransfer::loadState(), MESegment::loadState(), MSLane::loadState(), MSDevice_SSM::processEncounters(), TraCIServerAPI_Vehicle::processSet(), TraCIServerAPI_GUI::processSet(), MSCalibrator::removePending(), and GUINet::vehicleExists().
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inherited |
Returns the named vehicle type or a sample from the named distribution.
[in] | id | The id of the vehicle type to return. If left out, the default type is returned. |
Definition at line 303 of file MSVehicleControl.cpp.
References DEFAULT_PEDTYPE_ID, DEFAULT_VTYPE_ID, MSVehicleControl::myDefaultPedTypeMayBeDeleted, MSVehicleControl::myDefaultVTypeMayBeDeleted, MSVehicleControl::myVTypeDict, and MSVehicleControl::myVTypeDistDict.
Referenced by libsumo::Person::add(), libsumo::Vehicle::add(), MSRouteHandler::addPersonTrip(), MSRouteHandler::closeContainer(), MSRouteHandler::closePerson(), MSRouteHandler::closeVehicle(), MSInsertionControl::determineCandidates(), METriggeredCalibrator::execute(), MSCalibrator::execute(), libsumo::Simulation::findIntermodalRoute(), libsumo::Simulation::findRoute(), MSVehicleControl::getTotalTravelTime(), libsumo::VehicleType::getVType(), MSRouteHandler::myStartElement(), MSCalibrator::myStartElement(), MSDevice_Bluelight::notifyMove(), MSRouteHandler::openVehicleTypeDistribution(), TraCIServerAPI_Vehicle::processSet(), METriggeredCalibrator::remainingVehicleCapacity(), MSCalibrator::remainingVehicleCapacity(), libsumo::Person::setType(), libsumo::Vehicle::setType(), and MSMeanData_Emissions::MSLaneMeanDataValues::write().
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inherited |
Definition at line 354 of file MSVehicleControl.cpp.
References DEPART_TRIGGERED, Named::getID(), SUMOVehicle::getParameter(), SUMOVehicleParameter::line, MSVehicleControl::myWaiting, toString(), and WRITE_WARNING.
Referenced by MSVehicleControl::getTotalTravelTime(), MSContainer::MSContainerStage_Driving::proceed(), and MSPerson::MSPersonStage_Driving::proceed().
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inherited |
Asks for existence of a vehicle type.
If vehicle type or distribution with the id exists, true is returned, false otherwise.
[in] | id | The id of the type or distribution |
Definition at line 291 of file MSVehicleControl.cpp.
References MSVehicleControl::myVTypeDict, and MSVehicleControl::myVTypeDistDict.
Referenced by libsumo::Simulation::findIntermodalRoute(), and MSVehicleControl::getTotalTravelTime().
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inherited |
Asks for a vehicle type distribution.
If vehicle type distribution with the id exists, true is returned, false otherwise.
[in] | id | The id of the distribution |
Definition at line 297 of file MSVehicleControl.cpp.
References MSVehicleControl::myVTypeDistDict.
Referenced by MSVehicleControl::getTotalTravelTime().
void GUIMEVehicleControl::insertVehicleIDs | ( | std::vector< GUIGlID > & | into | ) |
Returns the list of all known vehicles by gl-id.
Definition at line 84 of file GUIMEVehicleControl.cpp.
References SUMOVehicle::isOnRoad(), myLock, and MSVehicleControl::myVehicleDict.
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inherited |
Inserts ids of all known vehicle types and vehicle type distributions to the given vector.
[in] | into | The vector to fill with ids |
Definition at line 322 of file MSVehicleControl.cpp.
References MSVehicleControl::myVTypeDict, and MSVehicleControl::myVTypeDistDict.
Referenced by libsumo::VehicleType::getIDList(), and MSVehicleControl::getTotalTravelTime().
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inlineinherited |
Returns the begin of the internal vehicle map.
Definition at line 166 of file MSVehicleControl.h.
References MSVehicleControl::myVehicleDict.
Referenced by GUIApplicationWindow::checkGamingEvents(), MSVTypeProbe::execute(), MSNet::getHaltingVehicleNumber(), libsumo::Vehicle::getIDList(), MSVTKExport::getPositions(), MSVTKExport::getSpeed(), MSNet::getVehicleMeanSpeeds(), MSDevice_Bluelight::notifyMove(), MSVehicleType::setActionStepLength(), MSEmissionExport::write(), MSBatteryExport::write(), MSFCDExport::write(), MSAmitranTrajectories::write(), and MSFullExport::writeVehicles().
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inlineinherited |
Returns the end of the internal vehicle map.
Definition at line 174 of file MSVehicleControl.h.
References MSVehicleControl::myVehicleDict, and MSVehicleControl::vehicleDeparted().
Referenced by GUIApplicationWindow::checkGamingEvents(), MSVTypeProbe::execute(), MSNet::getHaltingVehicleNumber(), libsumo::Vehicle::getIDList(), MSVTKExport::getPositions(), MSVTKExport::getSpeed(), MSNet::getVehicleMeanSpeeds(), MSDevice_Bluelight::notifyMove(), MSVehicleType::setActionStepLength(), MSEmissionExport::write(), MSBatteryExport::write(), MSFCDExport::write(), MSAmitranTrajectories::write(), and MSFullExport::writeVehicles().
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private |
invalidated assignment operator
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inlineinherited |
registers one collision-related teleport
Definition at line 404 of file MSVehicleControl.h.
References MSVehicleControl::myCollisions.
Referenced by MSLane::detectCollisions(), MSLane::detectPedestrianJunctionCollision(), MSLane::executeMovements(), and MSLane::handleCollisionBetween().
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inlineinherited |
register emergency stop
Definition at line 424 of file MSVehicleControl.h.
References MSVehicleControl::myEmergencyStops, MSVehicleControl::saveState(), and MSVehicleControl::setState().
Referenced by MSVehicle::executeMove().
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inlineinherited |
increases the count of vehicles waiting for a transport to allow recognition of person / container related deadlocks
Definition at line 385 of file MSVehicleControl.h.
References MSVehicleControl::myWaitingForContainer, and MSVehicleControl::myWaitingForPerson.
Referenced by MSVehicleControl::addVehicle(), and MSVehicle::processNextStop().
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inlineinherited |
register one non-collision-related teleport
Definition at line 409 of file MSVehicleControl.h.
References MSVehicleControl::myTeleportsJam.
Referenced by MSLane::executeMovements(), and MELoop::teleportVehicle().
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inlineinherited |
register one non-collision-related teleport
Definition at line 419 of file MSVehicleControl.h.
References MSVehicleControl::myTeleportsWrongLane.
Referenced by MSLane::executeMovements().
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inlineinherited |
register one non-collision-related teleport
Definition at line 414 of file MSVehicleControl.h.
References MSVehicleControl::myTeleportsYield.
Referenced by MSLane::executeMovements().
void GUIMEVehicleControl::releaseVehicles | ( | ) |
unlock access to vehicle removal/additions for thread synchronization
Definition at line 104 of file GUIMEVehicleControl.cpp.
References myLock, and MFXMutex::unlock().
Referenced by GUIEdge::drawMesoVehicles().
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inherited |
Definition at line 272 of file MSVehicleControl.cpp.
References MSVehicleType::getID(), and MSVehicleControl::myVTypeDict.
Referenced by MSVehicleControl::getTotalTravelTime(), MSBaseVehicle::replaceVehicleType(), MSTransportable::replaceVehicleType(), MSTransportable::~MSTransportable(), and MSVehicle::~MSVehicle().
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inherited |
Removes a vehicle from the list of waiting vehicles to a given edge.
Definition at line 343 of file MSVehicleControl.cpp.
References MSVehicleControl::myWaiting.
Referenced by MSVehicleControl::getTotalTravelTime(), MSContainer::MSContainerStage_Driving::proceed(), MSPerson::MSPersonStage_Driving::proceed(), and MSVehicle::resumeFromStopping().
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inherited |
Saves the current state into the given stream.
Definition at line 164 of file MSVehicleControl.cpp.
References OutputDevice::closeTag(), MSVehicleControl::myEndedVehNo, MSVehicleControl::myLoadedVehNo, MSVehicleControl::myRunningVehNo, MSVehicleControl::myTotalDepartureDelay, MSVehicleControl::myTotalTravelTime, MSVehicleControl::myVehicleDict, MSVehicleControl::myVTypeDict, MSVehicleControl::myVTypeDistDict, OutputDevice::openTag(), SUMO_ATTR_BEGIN, SUMO_ATTR_DEPART, SUMO_ATTR_END, SUMO_ATTR_ID, SUMO_ATTR_NUMBER, SUMO_ATTR_PROBS, SUMO_ATTR_TIME, SUMO_ATTR_VTYPES, SUMO_TAG_DELAY, SUMO_TAG_VTYPE_DISTRIBUTION, and OutputDevice::writeAttr().
Referenced by MSVehicleControl::registerEmergencyStop(), and MSStateHandler::saveState().
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inherited |
Removes a vehicle after it has ended.
Writes output to tripinfos and vehroutes if wished; decrements the number of running vehicles and increments the number of ended vehicles. Then deletes the vehicle using "deleteVehicle".
This method should be called for each vehicle that was inserted into the network and quits its ride.
[in] | veh | The vehicle to remove |
Definition at line 124 of file MSVehicleControl.cpp.
References OutputDevice::closeTag(), MSVehicleControl::deleteVehicle(), SUMOVehicle::getDeparture(), OutputDevice::getDeviceByOption(), SUMOVehicle::getDevices(), MSNet::getInstance(), OptionsCont::getOptions(), MSNet::informVehicleStateListener(), MSVehicleControl::myRunningVehNo, MSVehicleControl::myTotalTravelTime, STEPS2TIME, and MSNet::VEHICLE_STATE_ARRIVED.
Referenced by MSVehicleTransfer::add(), MELoop::changeSegment(), MSVehicleTransfer::checkInsertions(), MSLane::detectCollisions(), MSLane::executeMovements(), libsumo::Vehicle::moveTo(), TraCIServerAPI_Vehicle::processSet(), MESegment::receive(), and MSCalibrator::removePending().
void GUIMEVehicleControl::secureVehicles | ( | ) |
lock access to vehicle removal/additions for thread synchronization
Definition at line 98 of file GUIMEVehicleControl.cpp.
References MFXMutex::lock(), and myLock.
Referenced by GUIEdge::drawMesoVehicles().
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inherited |
Sets the current state variables as loaded from the stream.
Definition at line 154 of file MSVehicleControl.cpp.
References MSVehicleControl::myEndedVehNo, MSVehicleControl::myLoadedVehNo, MSVehicleControl::myRunningVehNo, MSVehicleControl::myTotalDepartureDelay, and MSVehicleControl::myTotalTravelTime.
Referenced by MSStateHandler::myStartElement(), and MSVehicleControl::registerEmergencyStop().
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inlineinherited |
decreases the count of vehicles waiting for a transport to allow recognition of person / container related deadlocks
Definition at line 395 of file MSVehicleControl.h.
References MSVehicleControl::myWaitingForContainer, and MSVehicleControl::myWaitingForPerson.
Referenced by MSContainer::MSContainerStage_Driving::proceed(), MSPerson::MSPersonStage_Driving::proceed(), MSVehicle::processNextStop(), and MSVehicle::resumeFromStopping().
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inherited |
Informs this control about a vehicle's departure.
If the mean waiting time shall be computed (f.e. for summary-output), the absolut waiting time is increased by the waiting time of the given vehicle.
[in] | v | The inserted vehicle |
Definition at line 141 of file MSVehicleControl.cpp.
References SUMOVehicleParameter::depart, MSVehicleType::getCarFollowModel(), SUMOVehicle::getChosenSpeedFactor(), SUMOVehicle::getDeparture(), MSNet::getInstance(), MSCFModel::getMaxDecel(), SUMOVehicle::getParameter(), SUMOVehicle::getVClass(), SUMOVehicle::getVehicleType(), MSNet::informVehicleStateListener(), MAX2(), MIN2(), MSVehicleControl::myMaxSpeedFactor, MSVehicleControl::myMinDeceleration, MSVehicleControl::myRunningVehNo, MSVehicleControl::myTotalDepartureDelay, STEPFLOOR, STEPS2TIME, SVC_PEDESTRIAN, SVC_RAIL, SVC_RAIL_ELECTRIC, SVC_RAIL_URBAN, SVC_SHIP, and MSNet::VEHICLE_STATE_DEPARTED.
Referenced by MSVehicleControl::loadedVehEnd(), and MSBaseVehicle::onDepart().
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protectedinherited |
The number of build vehicles.
Definition at line 485 of file MSVehicleControl.h.
Referenced by MEVehicleControl::buildVehicle(), buildVehicle(), GUIVehicleControl::buildVehicle(), MSVehicleControl::buildVehicle(), MSVehicleControl::discountStateLoaded(), MSVehicleControl::getActiveVehicleCount(), MSVehicleControl::getLoadedVehicleNo(), MSVehicleControl::getQuota(), MSVehicleControl::saveState(), and MSVehicleControl::setState().
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mutableprivate |
The mutex used to avoid concurrent updates of the vehicle buffer.
Definition at line 114 of file GUIMEVehicleControl.h.
Referenced by addVehicle(), deleteVehicle(), insertVehicleIDs(), releaseVehicles(), secureVehicles(), and ~GUIMEVehicleControl().
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protectedinherited |
Dictionary of vehicles.
Definition at line 533 of file MSVehicleControl.h.
Referenced by MSVehicleControl::abortWaiting(), MSVehicleControl::addVehicle(), MSVehicleControl::deleteVehicle(), MSVehicleControl::getVehicle(), insertVehicleIDs(), GUIVehicleControl::insertVehicleIDs(), MSVehicleControl::loadedVehBegin(), MSVehicleControl::loadedVehEnd(), MSVehicleControl::saveState(), and MSVehicleControl::~MSVehicleControl().