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Eclipse SUMO - Simulation of Urban MObility
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16 #ifndef GUIBaseVehicleHelper_h
17 #define GUIBaseVehicleHelper_h
46 static void drawPoly(
const double* poses,
const double offset);
56 int carriageIndex = -1);
62 const GUIGlObject* o,
const double width,
double length);
static void drawPoly(const double *poses, const double offset)
draw poly
static bool drawAction_drawVehicleAsImage(const GUIVisualizationSettings &s, const std::string &file, const GUIGlObject *o, const double width, double length)
try to draw vehicle as raster image and return true if sucessful
static void drawAction_drawVehicleAsPoly(const GUIVisualizationSettings &s, const SUMOVehicleShape shape, const double width, const double length, int carriageIndex=-1)
draw vehicle as a polygon
SUMOVehicleShape
Definition of vehicle classes to differ between different appearences.
static void drawAction_drawVehicleAsBoxPlus(const double width, const double length)
draw vehicle as a Box
A MSVehicle extended by some values for usage within the gui.
Stores the information about how to visualize structures.
static void drawAction_drawVehicleAsTrianglePlus(const double width, const double length)
draw vehicle as a triangle