Eclipse SUMO - Simulation of Urban MObility
GUIMEVehicleControl.h
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1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.org/sumo
3 // Copyright (C) 2001-2020 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials are made available under the
5 // terms of the Eclipse Public License 2.0 which is available at
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12 // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 /****************************************************************************/
18 // The class responsible for building and deletion of meso vehicles (gui-version)
19 /****************************************************************************/
20 #pragma once
21 #include <config.h>
22 
23 #include <vector>
24 #include <fx.h>
27 
28 
29 // ===========================================================================
30 // class definitions
31 // ===========================================================================
39 public:
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43 
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49 
63  const MSRoute* route, MSVehicleType* type,
64  const bool ignoreStopErrors, const bool fromRouteFile = true);
66 
75  bool addVehicle(const std::string& id, SUMOVehicle* v);
76 
84  void deleteVehicle(SUMOVehicle* v, bool discard = false);
85 
90  void insertVehicleIDs(std::vector<GUIGlID>& into);
91 
93  void secureVehicles();
94 
96  void releaseVehicles();
97 
98 
99 private:
101  mutable FXMutex myLock;
102 
103 
104 private:
107 
110 
111 
112 };
The class responsible for building and deletion of vehicles (gui-version)
void deleteVehicle(SUMOVehicle *v, bool discard=false)
Deletes the vehicle.
GUIMEVehicleControl()
Constructor.
SUMOVehicle * buildVehicle(SUMOVehicleParameter *defs, const MSRoute *route, MSVehicleType *type, const bool ignoreStopErrors, const bool fromRouteFile=true)
Builds a vehicle, increases the number of built vehicles.
void secureVehicles()
lock access to vehicle removal/additions for thread synchronization
GUIMEVehicleControl(const GUIMEVehicleControl &s)
invalidated copy constructor
GUIMEVehicleControl & operator=(const GUIMEVehicleControl &s)
invalidated assignment operator
bool addVehicle(const std::string &id, SUMOVehicle *v)
Tries to insert the vehicle into the internal vehicle container.
~GUIMEVehicleControl()
Destructor.
void releaseVehicles()
unlock access to vehicle removal/additions for thread synchronization
FXMutex myLock
The mutex used to avoid concurrent updates of the vehicle buffer.
void insertVehicleIDs(std::vector< GUIGlID > &into)
Returns the list of all known vehicles by gl-id.
The class responsible for building and deletion of vehicles (gui-version)
The car-following model and parameter.
Definition: MSVehicleType.h:62
Representation of a vehicle.
Definition: SUMOVehicle.h:58
Structure representing possible vehicle parameter.