#include <splicing.hpp>
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void | init (const vector< tuple< string, string, double >> &motifs, const GSSWAligner &scorer) |
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vector< tuple< string, string, int32_t > > | data |
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vector< tuple< string, string, double > > | unaltered_data |
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◆ SpliceMotifs() [1/2]
vg::SpliceMotifs::SpliceMotifs |
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const GSSWAligner & |
scorer | ) |
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◆ SpliceMotifs() [2/2]
vg::SpliceMotifs::SpliceMotifs |
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const vector< tuple< string, string, double >> & |
motifs, |
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const GSSWAligner & |
scorer |
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) |
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◆ init()
void vg::SpliceMotifs::init |
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const vector< tuple< string, string, double >> & |
motifs, |
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const GSSWAligner & |
scorer |
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) |
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private |
◆ oriented_motif()
const string & vg::SpliceMotifs::oriented_motif |
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size_t |
motif_num, |
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bool |
left_side |
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) |
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◆ score()
int32_t vg::SpliceMotifs::score |
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size_t |
motif_num | ) |
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◆ size()
size_t vg::SpliceMotifs::size |
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const |
◆ unoriented_motif()
string vg::SpliceMotifs::unoriented_motif |
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size_t |
motif_num, |
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bool |
left_side |
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) |
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◆ update_scoring()
void vg::SpliceMotifs::update_scoring |
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const GSSWAligner & |
scorer | ) |
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◆ data
vector<tuple<string, string, int32_t> > vg::SpliceMotifs::data |
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private |
◆ unaltered_data
vector<tuple<string, string, double> > vg::SpliceMotifs::unaltered_data |
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private |
The documentation for this class was generated from the following files: