vg
tools for working with variation graphs
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#include "nearest_offsets_in_paths.hpp"
Namespaces | |
vg | |
vg::algorithms | |
Functions | |
unordered_map< path_handle_t, vector< pair< size_t, bool > > > | vg::algorithms::nearest_offsets_in_paths (const PathPositionHandleGraph *graph, const pos_t &pos, int64_t max_search) |
map< string, vector< pair< size_t, bool > > > | vg::algorithms::offsets_in_paths (const PathPositionHandleGraph *graph, const pos_t &pos) |
unordered_map< path_handle_t, vector< pair< size_t, bool > > > | vg::algorithms::simple_offsets_in_paths (const PathPositionHandleGraph *graph, pos_t pos) |
A "simple" model for path position getting for debugging. More... | |
Contains implementation of nearest_offsets_in_paths function