21 #ifndef vtkOpenGLLabelContourMapper_h 22 #define vtkOpenGLLabelContourMapper_h 24 #include "vtkRenderingOpenGL2Module.h"
represents an object (geometry & properties) in a rendered scene
represent and manipulate 4x4 transformation matrices
virtual void ReleaseGraphicsResources(vtkWindow *)
virtual bool ApplyStencil(vtkRenderer *ren, vtkActor *act)
abstract specification for renderers
virtual bool RemoveStencil()
#define vtkTypeMacro(thisClass, superclass)
window superclass for vtkRenderWindow
vtkOpenGLHelper * StencilBO
vtkMatrix4x4 * TempMatrix4
static vtkLabeledContourMapper * New()
virtual bool CreateLabels(vtkActor *actor)