30 #ifndef vtkOverlayPass_h 31 #define vtkOverlayPass_h 33 #include "vtkRenderingOpenGL2Module.h" virtual void Render(const vtkRenderState *s)
static vtkDefaultPass * New()
void PrintSelf(ostream &os, vtkIndent indent)
#define vtkTypeMacro(thisClass, superclass)
Render the overlay geometry with property key filtering.
Context in which a vtkRenderPass will render.
a simple class to control print indentation
Implement the basic render passes.