33 #ifndef vtkOpenGLContextDevice2D_h 34 #define vtkOpenGLContextDevice2D_h 36 #include "vtkRenderingContextOpenGL2Module.h" 70 virtual void DrawPoly(
float *f,
int n,
unsigned char *colors = 0,
79 virtual void DrawLines(
float *f,
int n,
unsigned char *colors = 0,
97 unsigned char* colors = 0,
int nc_comps = 0);
111 unsigned char *colors = 0,
int nc_comps = 0);
120 vtkGetMacro(MaximumMarkerCacheSize,
int)
229 virtual void SetColor(
unsigned char color[3]);
320 bool SetStringRendererToFreeType();
326 bool SetStringRendererToQt();
345 virtual void ReleaseGraphicsResources(
vtkWindow *window);
366 int GetNumberOfArcIterations(
float rX,
405 void ReadyLinesCBOProgram();
407 void ReadyLinesBOProgram();
409 void ReadyVCBOProgram();
411 void ReadyVBOProgram();
413 void ReadyVTBOProgram();
415 void ReadySCBOProgram();
417 void ReadySBOProgram();
422 unsigned char *coolors,
int nc,
424 void CoreDrawTriangles(std::vector<float> &tverts);
434 void DrawMarkersGL2PS(
int shape,
bool highlight,
float *
points,
int n,
435 unsigned char *colors,
int nc_comps);
436 void DrawCrossMarkersGL2PS(
bool highlight,
float *
points,
int n,
437 unsigned char *colors,
int nc_comps);
438 void DrawPlusMarkersGL2PS(
bool highlight,
float *
points,
int n,
439 unsigned char *colors,
int nc_comps);
440 void DrawSquareMarkersGL2PS(
bool highlight,
float *
points,
int n,
441 unsigned char *colors,
int nc_comps);
442 void DrawCircleMarkersGL2PS(
bool highlight,
float *
points,
int n,
443 unsigned char *colors,
int nc_comps);
444 void DrawDiamondMarkersGL2PS(
bool highlight,
float *
points,
int n,
445 unsigned char *colors,
int nc_comps);
461 void DrawCircleGL2PS(
float x,
float y,
float rX,
float rY);
462 void DrawWedgeGL2PS(
float x,
float y,
float outRx,
float outRy,
463 float inRx,
float inRy);
474 void AddEllipseToPath(
vtkPath *path,
float x,
float y,
float rx,
float ry,
480 void TransformPath(
vtkPath *path)
const;
485 void TransformPoint(
float &x,
float &y)
const;
490 void TransformSize(
float &dx,
float &dy)
const;
506 class vtkMarkerCacheObject
513 return this->Key ==
key;
520 std::list<vtkMarkerCacheObject> MarkerCache;
521 int MaximumMarkerCacheSize;
531 #endif //vtkOpenGLContextDevice2D_h
Wrapper around std::string to keep symbols short.
virtual void SetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
unsigned short LinePattern
represent and manipulate 4x4 transformation matrices
virtual void SetClipping(int *x)=0
Supply a float array of length 4 with x1, y1, width, height specifying clipping region for the device...
virtual void BufferIdModeEnd()
Finalize BufferId creation Mode.
virtual void ComputeJustifiedStringBounds(const char *string, float bounds[4])=0
Compute the bounds of the supplied string while taking into account the justification of the currentl...
concrete dataset representing a path defined by Bezier curves.
abstract specification for Viewports
Class for drawing 2D primitives using OpenGL 1.1+.
virtual void BufferIdModeBegin(vtkAbstractContextBufferId *bufferId)
Start BufferId creation Mode.
abstract specification for renderers
static vtkContextDevice2D * New()
virtual void DrawPoints(float *points, int n, unsigned char *colors=0, int nc_comps=0)=0
Draw a series of points - fastest code path due to memory layout of the coordinates.
virtual void Begin(vtkViewport *)
Begin drawing, pass in the viewport to set up the view.
virtual void DrawPolygon(float *, int)
Draw a polygon using the specified number of points.
virtual void DrawMarkers(int shape, bool highlight, float *points, int n, unsigned char *colors=0, int nc_comps=0)
Draw a series of markers centered at the points supplied.
base class for classes that render supplied text to an image.
virtual void SetColor4(unsigned char color[4])=0
Set the color for the device using unsigned char of length 4, RGBA.
window superclass for vtkRenderWindow
virtual void EnableClipping(bool enable)=0
Enable or disable the clipping of the scene.
virtual void SetLineWidth(float width)=0
Set the line width.
virtual void DrawPoly(float *points, int n, unsigned char *colors=0, int nc_comps=0)=0
Draw a poly line using the points - fastest code path due to memory layout of the coordinates...
a simple class to control print indentation
topologically and geometrically regular array of data
virtual void DrawQuadStrip(float *, int)
Draw a quad using the specified number of points.
Abstract class for drawing 2D primitives.
virtual void PopMatrix()=0
Pop the current matrix off of the stack.
virtual void SetTexture(vtkImageData *image, int properties)=0
Set the texture for the device, it is used to fill the polygons.
virtual void DrawMathTextString(float *point, const vtkStdString &string)=0
Draw text using MathText markup for mathematical equations.
Interface class for querying and using OpenGL extensions.
vtkOpenGLHelper * LinesBO
virtual void SetPointSize(float size)=0
Set the point size for glyphs/sprites.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
virtual void DrawQuad(float *, int)
Draw a quad using the specified number of points.
2D array of ids, used for picking.
virtual void DrawEllipticArc(float x, float y, float rX, float rY, float startAngle, float stopAngle)=0
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle ...
virtual void MultiplyMatrix(vtkMatrix3x3 *m)=0
Multiply the current model view matrix by the supplied one.
virtual void DrawString(float *point, const vtkStdString &string)=0
Draw some text to the screen.
virtual void End()
End drawing, clean up the view.
virtual void DrawEllipseWedge(float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle)=0
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx...
vtkOpenGLHelper * LinesCBO
virtual void GetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
virtual void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void ComputeStringBounds(const vtkStdString &string, float bounds[4])=0
Compute the bounds of the supplied string.
VTKCOMMONCORE_EXPORT bool operator==(const vtkUnicodeString &lhs, const vtkUnicodeString &rhs)
virtual void PushMatrix()=0
Push the current matrix onto the stack.
virtual void DrawImage(float p[2], float scale, vtkImageData *image)=0
Draw the supplied image at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1...
represent and manipulate 3x3 transformation matrices
virtual void SetLineType(int type)=0
Set the line type type (using anonymous enum in vtkPen).
virtual void DrawLines(float *f, int n, unsigned char *colors=0, int nc_comps=0)=0
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2... ...
virtual void DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=0, int nc_comps=0)=0
Draw a series of point sprites, images centred at the points supplied.
String class that stores Unicode text.
The ShaderProgram uses one or more Shader objects.