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29 #ifndef vtkIVExporter_h
30 #define vtkIVExporter_h
32 #include "vtkIOExportModule.h"
52 vtkSetStringMacro(FileName);
61 void WriteALight(
vtkLight *aLight, FILE *fp);
62 void WriteAnActor(
vtkActor *anActor, FILE *fp);
represent and manipulate 3D points
a virtual light for 3D rendering
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
dynamic, self-adjusting array of unsigned char
virtual void WriteData()=0
abstract superclass for arrays of numeric data
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
abstract class to write a scene to a file
export a scene into OpenInventor 2.0 format.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.