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vtkOpenGLHardwareSelector.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLHardwareSelector.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
27 #ifndef vtkOpenGLHardwareSelector_h
28 #define vtkOpenGLHardwareSelector_h
29 
30 #include "vtkRenderingOpenGLModule.h" // For export macro
31 #include "vtkHardwareSelector.h"
32 
33 class VTKRENDERINGOPENGL_EXPORT vtkOpenGLHardwareSelector : public vtkHardwareSelector
34 {
35 public:
38  void PrintSelf(ostream& os, vtkIndent indent);
39 
44  virtual void BeginRenderProp()
46 
47  virtual void EndRenderProp()
49 
50 protected:
52  virtual ~vtkOpenGLHardwareSelector();
53 
54  // Called internally before and after each prop is rendered
55  // for device specific configuration/preparation etc.
56  virtual void BeginRenderProp(vtkRenderWindow *);
57  virtual void EndRenderProp(vtkRenderWindow *);
58 
59  // for internal state
60  class vtkInternals;
61  vtkInternals* Internals;
62 
63 private:
64  vtkOpenGLHardwareSelector(const vtkOpenGLHardwareSelector&) VTK_DELETE_FUNCTION;
65  void operator=(const vtkOpenGLHardwareSelector&) VTK_DELETE_FUNCTION;
66 };
67 
68 #endif
vtkOpenGLHardwareSelector::Internals
vtkInternals * Internals
Definition: vtkOpenGLHardwareSelector.h:60
vtkOpenGLHardwareSelector::BeginRenderProp
virtual void BeginRenderProp()
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop.
Definition: vtkOpenGLHardwareSelector.h:44
vtkHardwareSelector::New
static vtkHardwareSelector * New()
vtkHardwareSelector.h
vtkOpenGLHardwareSelector
implements the device specific code of vtkOpenGLHardwareSelector.
Definition: vtkOpenGLHardwareSelector.h:33
vtkHardwareSelector::EndRenderProp
virtual void EndRenderProp()
vtkHardwareSelector::BeginRenderProp
virtual void BeginRenderProp()
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop.
vtkHardwareSelector::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
vtkHardwareSelector
manager for OpenGL-based selection.
Definition: vtkHardwareSelector.h:78
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:39
vtkOpenGLHardwareSelector::EndRenderProp
virtual void EndRenderProp()
Definition: vtkOpenGLHardwareSelector.h:47
vtkRenderWindow
create a window for renderers to draw into
Definition: vtkRenderWindow.h:86