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27 #ifndef vtkOpenGLHardwareSelector_h
28 #define vtkOpenGLHardwareSelector_h
30 #include "vtkRenderingOpenGL2Module.h"
84 vtkInternals* Internals;
static vtkHardwareSelector * New()
virtual void RenderCompositeIndex(unsigned int index)
Called by any vtkMapper or vtkProp subclass to render a composite-index.
implements the device specific code of vtkOpenGLHardwareSelector.
virtual void EndRenderProp()
virtual void BeginRenderProp()
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
manager for OpenGL-based selection.
a simple class to control print indentation
virtual void PreCapturePass(int pass)
virtual void SavePixelBuffer(int passNo)
virtual void EndRenderProp()
virtual void RenderAttributeId(vtkIdType attribid)
Called by any vtkMapper or vtkProp subclass to render an attribute's id.
create a window for renderers to draw into
virtual void RenderProcessId(unsigned int processid)
Called by any vtkMapper or subclass to render process id.
virtual void PostCapturePass(int pass)
virtual void BeginSelection()