Go to the documentation of this file.
38 #include "vtkRenderingCoreModule.h"
85 vtkGetMacro(LayerNumber,
int);
105 vtkViewportCoordinateMacro(Position);
111 void SetDisplayPosition(
int,
int);
120 vtkViewportCoordinateMacro(Position2);
129 void SetWidth(
double w);
131 void SetHeight(
double h);
150 virtual
void ShallowCopy(
vtkProp *prop) VTK_OVERRIDE;
157 virtual
void ReleaseGraphicsResources(
vtkWindow *) VTK_OVERRIDE;
165 {
return this->PositionCoordinate; }
173 {
return this->Position2Coordinate; }
187 void operator=(
const vtkActor2D&) VTK_DELETE_FUNCTION;
virtual int RenderOverlay(vtkViewport *)
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
vtkCoordinate * Position2Coordinate
vtkCoordinate * PositionCoordinate
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
window superclass for vtkRenderWindow
vtkTypeUInt64 vtkMTimeType
a simple class to control print indentation
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
abstract class specifies interface for objects which render 2D actors
abstract specification for Viewports
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
abstract superclass for all actors, volumes and annotations
represent surface properties of a 2D image
a actor that draws 2D data
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual vtkCoordinate * GetActualPosition2Coordinate(void)
Return the actual vtkCoordinate reference that the mapper should use to position the actor.