Go to the documentation of this file.
33 #ifndef vtkPointHandleRepresentation2D_h
34 #define vtkPointHandleRepresentation2D_h
36 #include "vtkInteractionWidgetsModule.h"
140 double LastPickPosition[3];
141 double LastEventPosition[2];
145 void Translate(
double eventPos[2]);
146 void Scale(
double eventPos[2]);
152 void CreateDefaultProperties();
155 int DetermineConstraintAxis(
int constraint,
double eventPos[2]);
represent and manipulate 3D points
vtkPolyDataMapper2D * Mapper
draw vtkPolyData onto the image plane
Abstract interface to translate 2D display positions to world coordinates.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
abstract class for representing widget handles
copy oriented and scaled glyph geometry to every input point (2D specialization)
vtkProperty2D * SelectedProperty
virtual void ShallowCopy(vtkProp *prop)
Methods to make this class properly act like a vtkWidgetRepresentation.
window superclass for vtkRenderWindow
a simple class to control print indentation
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
represent the position of a point in display coordinates
abstract specification for Viewports
vtkCoordinate * MapperCoordinate
abstract superclass for all actors, volumes and annotations
represent surface properties of a 2D image
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
a actor that draws 2D data
virtual void DeepCopy(vtkProp *prop)
vtkPolyData * CursorShape
virtual void SetDisplayPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void SetPointPlacer(vtkPointPlacer *)
Set/Get the point placer.
Superclass for algorithms that produce only polydata as output.