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32 #ifndef vtkLogoRepresentation_h
33 #define vtkLogoRepresentation_h
35 #include "vtkInteractionWidgetsModule.h"
represent and manipulate 3D points
static vtkLogoRepresentation * New()
Instantiate this class.
draw vtkPolyData onto the image plane
represent the vtkLogoWidget
represent a vtkBorderWidget
actor that draws 2D data with texture support
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void AdjustImageSize(double o[2], double borderSize[2], double imageSize[2])
window superclass for vtkRenderWindow
vtkProperty2D * ImageProperty
handles properties associated with a texture map
virtual void SetImage(vtkImageData *img)
Specify/retrieve the image to display in the balloon.
topologically and geometrically regular array of data
a simple class to control print indentation
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
vtkPoints * TexturePoints
abstract specification for Viewports
represent surface properties of a 2D image
virtual int RenderOverlay(vtkViewport *)
vtkTexturedActor2D * TextureActor
vtkPolyData * TexturePolyData
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void BuildRepresentation()
Satisfy the superclasses' API.
virtual void SetImageProperty(vtkProperty2D *p)
Set/get the image property (relevant only if an image is shown).
virtual void GetActors2D(vtkPropCollection *pc)
These methods are necessary to make this representation behave as a vtkProp.
vtkPolyDataMapper2D * TextureMapper