Go to the documentation of this file.
31 #ifndef vtkValuePasses_h
32 #define vtkValuePasses_h
34 #include "vtkRenderingOpenGLModule.h"
75 vtkInternals *Internals;
void SetInputArrayToProcess(int fieldAssociation, const char *name)
Set the array to be drawn.
vtkValuePasses()
Default constructor.
virtual ~vtkValuePasses()
Destructor.
void SetScalarRange(double min, double max)
static vtkValuePasses * New()
virtual void Render(const vtkRenderState *s)
orchestrates inner helpers to perform overall rendering stateT
Top level pass to render scene for ValuePainter.
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
void SetInputArrayToProcess(int fieldAssociation, int fieldAttributeType)
void SetInputComponentToProcess(int comp)
Context in which a vtkRenderPass will render.
Perform part of the rendering of a vtkRenderer.