Go to the documentation of this file.
154 #ifndef vtkLSDynaReader_h
155 #define vtkLSDynaReader_h
157 #include "vtkIOLSDynaModule.h"
313 vtkGetVector2Macro(TimeStepRange,
int);
314 vtkSetVector2Macro(TimeStepRange,
int);
325 virtual void SetPointArrayStatus(
const char* arrName,
int status );
327 int GetPointArrayStatus(
const char* arrName );
329 int GetNumberOfComponentsInPointArray(
const char* arrName );
342 virtual void SetCellArrayStatus(
int cellType,
const char* arrName,
int status );
344 int GetCellArrayStatus(
int cellType,
const char* arrName );
346 int GetNumberOfComponentsInCellArray(
int cellType,
const char* arrName );
357 virtual void SetSolidArrayStatus(
const char* arrName,
int status );
359 int GetSolidArrayStatus(
const char* arrName );
363 int GetNumberOfComponentsInSolidArray(
const char* arrName );
373 virtual void SetThickShellArrayStatus(
const char* arrName,
int status );
375 int GetThickShellArrayStatus(
const char* arrName );
379 int GetNumberOfComponentsInThickShellArray(
const char* arrName );
389 virtual void SetShellArrayStatus(
const char* arrName,
int status );
391 int GetShellArrayStatus(
const char* arrName );
395 int GetNumberOfComponentsInShellArray(
const char* arrName );
405 virtual void SetRigidBodyArrayStatus(
const char* arrName,
int status );
407 int GetRigidBodyArrayStatus(
const char* arrName );
411 int GetNumberOfComponentsInRigidBodyArray(
const char* arrName );
421 virtual void SetRoadSurfaceArrayStatus(
const char* arrName,
int status );
423 int GetRoadSurfaceArrayStatus(
const char* arrName );
427 int GetNumberOfComponentsInRoadSurfaceArray(
const char* arrName );
437 virtual void SetBeamArrayStatus(
const char* arrName,
int status );
439 int GetBeamArrayStatus(
const char* arrName );
443 int GetNumberOfComponentsInBeamArray(
const char* arrName );
453 virtual void SetParticleArrayStatus(
const char* arrName,
int status );
455 int GetParticleArrayStatus(
const char* arrName );
459 int GetNumberOfComponentsInParticleArray(
const char* arrName );
468 vtkGetMacro(DeformedMesh,
int);
484 vtkGetMacro(RemoveDeletedCells,
int);
494 vtkGetMacro(DeletedCellsAsGhostArray,
int);
510 vtkSetStringMacro(InputDeck);
528 virtual void SetPartArrayStatus(
const char* partName,
int status );
530 int GetPartArrayStatus(
const char* partName );
556 int TimeStepRange[2];
679 const int& deathPos,
const int& cellSize);
681 template<
int wordSize,
typename T>
682 int FillTopology(T* buffer);
684 template<
typename T,
int blockType, vtkIdType numWordsPerCell, vtkIdType cellLength>
685 void ReadBlockCellSizes();
704 vtkWarningMacro(
"Point array \"" << arrName <<
"\" does not exist" );
743 vtkWarningMacro(
"Cell array \"" << arrName <<
"\" (type " <<
cellType <<
") does not exist" );
782 vtkWarningMacro(
"Solid array \"" << arrName <<
"\" does not exist" );
821 vtkWarningMacro(
"Thick shell array \"" << arrName <<
"\" does not exist" );
860 vtkWarningMacro(
"Shell array \"" << arrName <<
"\" does not exist" );
899 vtkWarningMacro(
"Beam array \"" << arrName <<
"\" does not exist" );
938 vtkWarningMacro(
"Particle array \"" << arrName <<
"\" does not exist" );
977 vtkWarningMacro(
"Rigid body array \"" << arrName <<
"\" does not exist" );
1016 vtkWarningMacro(
"Road surface array \"" << arrName <<
"\" does not exist" );
1055 vtkWarningMacro(
"Part \"" << arrName <<
"\" does not exist" );
1071 #endif // vtkLSDynaReader_h
represent and manipulate 3D points
vtkIdType GetNumberOfContinuumCells()
Retrieve the number of cells of a given type in the database.
virtual void SetFileName(const char *)
Get/Set the filename.
int GetNumberOfComponentsInShellArray(int a)
int GetNumberOfParticleArrays()
These methods allow you to load only selected subsets of the cell variables defined over the mesh.
virtual void SetPointArrayStatus(int arr, int status)
int GetCellArrayStatus(int cellType, int arr)
vtkIdType GetNumberOfCells()
Retrieve the number of cells of a given type in the database.
const char * GetSolidArrayName(int)
vtkIdType GetNumberOfParticleCells()
Retrieve the number of cells of a given type in the database.
int DeformedMesh
Should deflected coordinates be used, or should the mesh remain undeflected? By default,...
static vtkLSDynaReader * New()
Read LS-Dyna databases (d3plot)
const char * GetCellArrayName(int cellType, int arr)
int GetShellArrayStatus(int arr)
virtual int ReadPartTitlesFromRootFile()
Called from within ReadHeaderInformation to read part names from the end of the first d3plot file.
virtual void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
const char * GetFileName()
int GetSolidArrayStatus(int arr)
virtual int ReadState(vtkIdType)
virtual void SetThickShellArrayStatus(int arr, int status)
dynamic, self-adjusting array of unsigned char
vtkIdType GetNumberOfSolidCells()
Retrieve the number of cells of a given type in the database.
vtkIdType GetNumberOfNodes()
Retrieve the number of points in the database.
virtual int RequestInformation(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
This is called by the superclass.
virtual int ReadPartSizes()
virtual void SetPartArrayStatus(int arr, int status)
int GetNumberOfComponentsInRigidBodyArray(int a)
virtual int ReadUserMaterialIds()
Called from within ReadHeaderInformation() to read arbitrary material IDs (if present) or manufacture...
virtual int ReadInputDeck()
Called from within ReadHeaderInformation() to read part names associated with material IDs.
virtual ~vtkLSDynaReader()
abstract superclass for arrays of numeric data
int GetNumberOfPointArrays()
These methods allow you to load only selected subsets of the nodal variables defined over the mesh.
void Dump(ostream &os)
Print out more complete information about the dataset (and less complete information about the VTK hi...
int GetNumberOfComponentsInCellArray(int cellType, int arr)
vtkIdType GetNumberOfRoadSurfaceCells()
Retrieve the number of cells of a given type in the database.
virtual void ReadDeletionArray(vtkUnsignedCharArray *arr, const int &pos, const int &size)
Read an array of deletion data.
const char * GetThickShellArrayName(int)
virtual int ReadTopology()
These functions read various parts of the database.
int GetNumberOfBeamArrays()
These methods allow you to load only selected subsets of the cell variables defined over the mesh.
const char * GetDatabaseDirectory()
int ScanDatabaseTimeSteps()
This function scans the list of files in the database and bookmarks the start of each time step's sta...
int DeletedCellsAsGhostArray
int GetPartArrayStatus(int arr)
int GetParticleArrayStatus(int arr)
int GetNumberOfComponentsInParticleArray(int a)
const char * GetPartArrayName(int)
virtual void SetBeamArrayStatus(int arr, int status)
int GetNumberOfCellArrays(int cellType)
Routines that allow the status of a cell variable to be adjusted or queried independent of the output...
char * GetTitle()
The title of the database is a 40 or 80 character text description stored at the front of a d3plot fi...
int GetNumberOfComponentsInSolidArray(int a)
vtkIdType GetNumberOfThickShellCells()
Retrieve the number of cells of a given type in the database.
void DebugDump()
A routine to call Dump() from within a lame debugger that won't properly pass a C++ iostream object l...
int GetPointArrayStatus(int arr)
const char * GetPointArrayName(int)
int RemoveDeletedCells
Should cells marked as deleted be removed from the mesh? By default, this is true.
int GetNumberOfShellArrays()
These methods allow you to load only selected subsets of the cell variables defined over the mesh.
virtual int ReadSPHState(vtkIdType)
virtual int ReadCellStateInfo(vtkIdType)
int GetNumberOfPartArrays()
These methods allow you to load only selected parts of the input.
int GetRoadSurfaceArrayStatus(int arr)
int GetNumberOfThickShellArrays()
These methods allow you to load only selected subsets of the cell variables defined over the mesh.
a simple class to control print indentation
virtual void SetRoadSurfaceArrayStatus(int arr, int status)
const char * GetParticleArrayName(int)
int ReadInputDeckKeywords(ifstream &deck)
const char * GetRoadSurfaceArrayName(int)
int GetRigidBodyArrayStatus(int arr)
virtual void SetShellArrayStatus(int arr, int status)
CellTypeInDataSet cellType(vtkDataSet *input)
int GetNumberOfSolidArrays()
These methods allow you to load only selected subsets of the cell variables defined over the mesh.
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
int GetDimensionality()
Retrieve the dimension of points in the database.
virtual void SetTimeStep(vtkIdType)
const char * GetShellArrayName(int)
const char * GetRigidBodyArrayName(int)
int GetBeamArrayStatus(int arr)
int ReadHeaderInformation(int currentAdaptLevel)
This function populates the reader's private dictionary with information about the database.
int GetNumberOfComponentsInBeamArray(int a)
virtual void SetSolidArrayStatus(int arr, int status)
vtkBooleanMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
virtual void SetParticleArrayStatus(int arr, int status)
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
int GetThickShellArrayStatus(int arr)
double GetTimeValue(vtkIdType)
virtual void SetRigidBodyArrayStatus(int arr, int status)
vtkIdType GetNumberOfBeamCells()
Retrieve the number of cells of a given type in the database.
vtkIdType GetNumberOfRigidBodyCells()
Retrieve the number of cells of a given type in the database.
virtual int CanReadFile(const char *fname)
Determine if the file can be readed with this reader.
void SetDeformedMesh(int)
Should deflected coordinates be used, or should the mesh remain undeflected? By default,...
virtual int ReadUserIds()
int GetNumberOfRigidBodyArrays()
These methods allow you to load only selected subsets of the cell variables defined over the mesh.
char * InputDeck
The name of a file containing part names and IDs.
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
This is called by the superclass.
const char * GetBeamArrayName(int)
virtual int ReadDeletion()
virtual int ReadNodeStateInfo(vtkIdType)
int GetNumberOfComponentsInThickShellArray(int a)
dataset represents arbitrary combinations of all possible cell types
vtkIdType GetNumberOfShellCells()
Retrieve the number of cells of a given type in the database.
virtual void ResetPartInfo()
Resets the Part information to the default state.
int WriteInputDeckSummary(const char *fname)
ReadInputDeckKeywords calls this function if it was successful in reading part names for materials.
int GetNumberOfComponentsInPointArray(int arr)
virtual void SetCellArrayStatus(int cellType, int arr, int status)
virtual void ReadCellProperties(const int &type, const int &numTuples)
Read all the cell properties of a given part type.
vtkIdType GetNumberOfTimeSteps()
Retrieve information about the time extents of the LS-Dyna database.
int ReadInputDeckXML(ifstream &deck)
ReadInputDeck determines the type of file (keyword or XML summary) and calls one of these two routine...
virtual int ReadConnectivityAndMaterial()
int GetNumberOfRoadSurfaceArrays()
These methods allow you to load only selected subsets of the cell variables defined over the mesh.
vtkLSDynaPartCollection * Parts
int GetNumberOfComponentsInRoadSurfaceArray(int a)
virtual void SetDatabaseDirectory(const char *)
Get/Set the directory containing the LS-Dyna database and determine whether it is valid.
Superclass for algorithms that produce only vtkMultiBlockDataSet as output.