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21 #ifndef vtkOpenGLCoincidentTopologyResolutionPainter_h
22 #define vtkOpenGLCoincidentTopologyResolutionPainter_h
24 #include "vtkRenderingOpenGLModule.h"
48 unsigned long typeflags,
bool forceCompileOnly);
51 unsigned long typeflags,
bool forceCompileOnly);
53 unsigned long typeflags,
bool forceCompileOnly);
void RenderPolygonOffset(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
vtkOpenGLCoincidentTopologyResolutionPainter()
painter that resolves conicident topology.
~vtkOpenGLCoincidentTopologyResolutionPainter()
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
static vtkOpenGLCoincidentTopologyResolutionPainter * New()
void RenderShiftZBuffer(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
abstract specification for renderers
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
Performs the actual rendering.
Implementation for vtkCoincidentTopologyResolutionPainter using OpenGL.