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22 #ifndef vtkOpenGLCamera_h
23 #define vtkOpenGLCamera_h
25 #include "vtkRenderingOpenGL2Module.h"
vtkTimeStamp KeyMatrixTime
virtual void Render(vtkRenderer *ren)
Implement base class method.
record modification and/or execution time
represent and manipulate 3x3 transformation matrices
virtual void UpdateViewport(vtkRenderer *ren)
virtual void GetKeyMatrices(vtkRenderer *ren, vtkMatrix4x4 *&WCVCMatrix, vtkMatrix3x3 *&normalMatrix, vtkMatrix4x4 *&VCDCMatrix, vtkMatrix4x4 *&WCDCMatrix)
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
a virtual camera for 3D rendering
vtkMatrix4x4 * WCVCMatrix
vtkMatrix4x4 * VCDCMatrix
vtkRenderer * LastRenderer
vtkMatrix4x4 * WCDCMatrix
abstract specification for renderers
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkMatrix3x3 * NormalMatrix
static vtkOpenGLCamera * New()