VTK
dox
Rendering
OpenGL2
vtkOpenGLSphereMapper.h
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/*=========================================================================
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Program: Visualization Toolkit
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef vtkOpenGLSphereMapper_h
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#define vtkOpenGLSphereMapper_h
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#include "vtkRenderingOpenGL2Module.h"
// For export macro
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#include "
vtkOpenGLPolyDataMapper.h
"
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class
VTKRENDERINGOPENGL2_EXPORT
vtkOpenGLSphereMapper
:
public
vtkOpenGLPolyDataMapper
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{
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public
:
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static
vtkOpenGLSphereMapper
*
New
();
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vtkTypeMacro(
vtkOpenGLSphereMapper
,
vtkOpenGLPolyDataMapper
)
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void PrintSelf(ostream& os,
vtkIndent
indent);
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vtkSetStringMacro(ScaleArray);
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vtkSetMacro
(Radius,
float
);
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vtkGetMacro(Radius,
float
);
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virtual
void
Render(
vtkRenderer
*ren,
vtkActor
*act);
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protected:
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vtkOpenGLSphereMapper
();
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~
vtkOpenGLSphereMapper
();
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virtual
void
GetShaderTemplate(
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std::map<
vtkShader
::Type,
vtkShader
*> shaders,
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vtkRenderer
*ren,
vtkActor
*act);
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virtual
void
ReplaceShaderValues(
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std::map<
vtkShader
::Type,
vtkShader
*> shaders,
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vtkRenderer
*ren,
vtkActor
*act);
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virtual
void
SetCameraShaderParameters(
vtkOpenGLHelper
&cellBO,
vtkRenderer
*ren,
vtkActor
*act);
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virtual
void
SetMapperShaderParameters(
vtkOpenGLHelper
&cellBO,
vtkRenderer
*ren,
vtkActor
*act);
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const
char
*ScaleArray;
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virtual
bool
GetNeedToRebuildBufferObjects(
vtkRenderer
*ren,
vtkActor
*act);
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virtual
void
BuildBufferObjects(
vtkRenderer
*ren,
vtkActor
*act);
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virtual
void
RenderPieceDraw(
vtkRenderer
*ren,
vtkActor
*act);
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// used for transparency
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bool
Invert;
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float
Radius;
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private:
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vtkOpenGLSphereMapper
(const
vtkOpenGLSphereMapper
&) VTK_DELETE_FUNCTION;
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void
operator=(const
vtkOpenGLSphereMapper
&) VTK_DELETE_FUNCTION;
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};
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#endif
vtkOpenGLSphereMapper::New
static vtkOpenGLSphereMapper * New()
vtkOpenGLHelper
Definition:
vtkOpenGLHelper.h:31
vtkActor
represents an object (geometry & properties) in a rendered scene
Definition:
vtkActor.h:52
vtkIndent
a simple class to control print indentation
Definition:
vtkIndent.h:40
vtkShader
Vertex or Fragment shader, combined into a ShaderProgram.
Definition:
vtkShader.h:41
vtkSetMacro
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkRenderer
abstract specification for renderers
Definition:
vtkRenderer.h:64
vtkOpenGLPolyDataMapper.h
vtkOpenGLSphereMapper
draw spheres using imposters
Definition:
vtkOpenGLSphereMapper.h:29
vtkOpenGLPolyDataMapper
a PolyDataMapper for the OpenGL library
Definition:
vtkOpenGLPolyDataMapper.h:44
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