vtkPixelBufferObject * PBO
bool CheckedHardwareSupport
vtkWeakPointer< vtkRenderWindow > RenderWindow
static vtkOpenGLTexture * New()
void Load(vtkRenderer *)
Implement base class method.
handles properties associated with a texture map
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void PostRender(vtkRenderer *)
Cleans up after the texture rendering to restore the state of the graphics context.
unsigned char * ResampleToPowerOfTwo(int &xsize, int &ysize, unsigned char *dptr, int bpp)
bool SupportsNonPowerOfTwoTextures
void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this texture.